
Many people may think that simulation management has nothing to do with competition, but once you play it, you will find that the operational rhythm and resource allocation of this game are actually very similar to the early development and team battle decision-making in MOBA. Doctors are like different heroes. Internal medicine, surgery, and emergency departments each have their own specialties. Like BP, you have to adjust the medical and nursing configuration according to the "version lineup" of patients.
For example, if there are few patients in the early stage, if you crazily pile up high-end departments, it will be a "reverse version of the pretense", and the economy will collapse quickly. Properly collocating basic departments and nurse stations to control treatment speed and patient satisfaction is the only way to achieve "stable alignment." After unlocking the operating room in the mid-term, you have to accurately calculate the duration and benefits of the operation just like playing in the wild to control the dragon. Otherwise, patients will be lost if they wait too long, which is equivalent to sending a big wave of rhythm away.
Speaking of balance, I really want to complain about the recent version update. The developers have lowered the admission limit of the "Emergency Department". They could gain reputation by quickly treating minor illnesses, but now they are forced to take the "high-end treatment" route. It's a bit like the mage equipment being cut off in the game, forcing players to switch to warriors. However, this also increases the depth of the strategy. You have to re-plan the hospital expansion route based on the current "version", which will test your long-term operational thinking.
Overall, although there is no direct PVP confrontation in this game, the "self-game" and pressure management of internal operations test the players' ability to withstand pressure and their awareness of resource allocation. If you like games that require brain use and heavy rhythm, you can try it. It's free anyway, which is equivalent to a zero-cost trial training 🏥