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Every time I write a review, I give scores from four dimensions: graphics, gameplay, monetization, and social interaction, which makes it clearer. But many people will ask: Why give this score to a certain game? Today I just use "Three Kingdoms" as an example to talk about the logic of my scoring.
Let's talk about the graphics first, I'll give it 6 points. This game is obviously in a retro pixel style, which is incomparable with those current 3D masterpieces, but it is clear and beautiful, and the character avatars are in line with the impression of the Romance of the Three Kingdoms. For players who like old-fashioned war chess, this style has a sentimental bonus. The main reason for deducting points is that the UI layout is a bit dense, making it easy for novices to get confused.
I give it 8 points for gameplay. This is a typical turn-based war chess, with many classic elements such as the conflict of arms, terrain bonuses, and general skills. The level design is very challenging, especially the Battle of Red Cliff level. You have to make reasonable use of fire attack and wind direction, otherwise you will be bulldozed by Cao Cao in a few rounds. However, there are also disadvantages. For example, the difficulty curve of some levels is not very smooth, and the early dismissal rate may be a bit high.
I give this item a perfect 10 points. Because the game is free to download, there are no in-app purchases, and there are no physical limitations. All generals can be unlocked by passing levels. The only thing you need to pay attention to is the archive - yes, it is a local archive. It is best to back up more, otherwise the phone may be in vain if the phone is stuck. For players who hate being forced to play hard, this is a breath of fresh air.
In terms of social interaction, I gave it 4 points. The game is entirely single-player, with no online battles and no friend system. The only social interaction is sharing tips on the forum. It may be an advantage for those who like to post pictures alone, but don't expect it if you want to play with friends.
Summarize the advantages and disadvantages:
Advantages: high strategic depth, free and no money, plenty of nostalgia, and interesting level design.
Disadvantages: The graphics are old, there is basically no social interaction, novice guidance is weak, and some levels require SL.
Finally, let's talk about the scoring criteria themselves. The scores I give are relatively objective - the full score for each dimension is 10 points, but the weighting varies from person to person. For example, if you are a graphics person, then 6 points may dissuade you; but if you purely want to play strategy, and 8 points of gameplay plus 10 points of zero krypton, then this game is worth playing. I think the rating is not a final conclusion, but gives you a reference dimension. "Three Kingdoms" is indeed a good free war chess game. It is recommended to veteran war chess players to give it a try. 😊