
Let me talk about the premise first. I have been on this server for two weeks, and all three professions have reached level three, and the equipment enhancement level has also been brought to the same level. Without engaging in metaphysics, just looking at the panel and experience, today I will strip off the underwear of the three brothers of Zhanfa Dao.
The warrior, Thunder Soul Slayer, is modeled as a macho man with a big sword. This profession is placed in idle games and is a typical resource-hungry player in the later stage. In the early stage, if you hang up and fight automatically, you will feel that his attack speed is so slow that you want to drop your phone. He only swings once after being slashed twice by others. But once you stack the two attributes of attack speed and critical hit rate above the threshold, the battle situation will be reversed directly. In particular, his skill has a percentage defense-breaking effect. When fighting high-armor bosses, the numerical benefit is much higher than the fixed damage increase of the mage. I have tested that at the fourth level, when fighting the world boss with the same combat power, the warrior's damage per second can be about 18% higher than that of the mage. The price is that his battery life depends entirely on the medicine bottle. When idle, the red medicine in his backpack is consumed like drinking water.
Mage, Lord Yuling, has long-range high burst, but his body is really fragile. This is the favorite of many first-time players, and it is indeed the profession with the smoothest early-stage brushing experience. Why? Because the combat mechanism of idle games is to automatically search for enemies, the mage's attack distance advantage is magnified to the limit. While others are still being beaten while running the map, you have already killed the monsters off-screen. In terms of the efficiency of killing monsters, the mage is definitely the ceiling among the three professions. His skill CD is short and he can also splash. But in the middle and late stages, when fighting difficult elite monsters and limited-time events, the mage's brittleness was exposed. Without a T to carry him, the person often falls down first before the skill has been released for two rounds. If you don't plan to focus on building a set of dual attribute entries with top health and defense, you will be in jail later in the game.
The Taoist priest, Tianji Taoist, summons Liu, which means bringing a baby. This is the career I most recommend civilian players to consider. The reason is simple and cost-effective. His baby is a humanoid injury-free shield that can distribute a large amount of damage. In the placement game, this is equivalent to 30% of the damage reduction effect. Moreover, the Taoist skills have built-in blood-sucking, and the idle endurance is the most stable among the three professions. You can basically hang up indefinitely without having to return to the city. In terms of output, he is definitely not as good as the one-shot burst damage of warriors and mages, but the advantage is that his output is stable and continuous. If you like to study equipment and add Tao skills and attack speed, his baby's attack will also grow accordingly. Fighting a protracted battle is really disgusting and makes the opponent want to curse.
So which one you choose depends entirely on your needs. For office workers who just want to hang up and get resources instead of staring at their phones, there is nothing wrong with choosing Taoist, which is the most worry-free. If you like to see big numbers and extreme comebacks, if you figure it out and get through the early weak period, the warrior will surprise you. I like the exhilarating feeling of seeing the instant monster for the first time as a gamer, and if I have enough budget to increase the hardness of the equipment, the mage is still strong.
Finally, I would like to mention that the refining of equipment entries in this game is the core of the core. Don't just look at the quality. The value of attack percentage and critical hit entries of the same quality is much higher than the fixed value. Don't ask me how I know this. My warrior's equipment was washed incorrectly five times and more than 20,000 black iron was wasted. It was all a lesson learned through blood and tears. The above is this practical evaluation, I hope it can help fellow Taoists avoid detours.