
Hello everyone, I am a game reviewer. Today we won't talk about plot or operation, but let's talk specifically about the category of sandbox games. Since I want to make a horizontal comparison, I will directly put "Minecraft" together with the more representative "Terriaria" and "Mini World" currently on the market, and break it down from the four dimensions of graphics, gameplay, krypton gold, and social interaction.
Let me give the conclusion first: "Minecraft" is still the ceiling of sandbox games, but it is not without its shortcomings. If you are pursuing "free creation" and "original taste", it is definitely the first choice; but if you value more the thrill of combat or the existing social circle, it depends on your own needs.
Picture dimension
The graphics of Minecraft have always been a point of controversy. People who like the pixel block style think it's classic, but those who don't like it think it's rough. Compared with the 2D horizontal pixels of "Terriaria", the 3D stereoscopic effect of "Minecraft" is stronger, but the materials and lighting are actually very simple by default. "Mini World" is a more rounded Q version of 3D, the modeling is more "cute", and the look and feel is more pleasing to young players. But to be honest, in terms of graphics, "Minecraft" wins because of the "upper limit" rather than the "lower limit" - after installing the light and shadow texture pack, it can achieve movie-level effects, which is difficult for the other two games to achieve. So I give the graphics points: Minecraft 8.5, Terraria 7, and Mini World 7.5.
Dimension of gameplay
This is where the difference is greatest. The core of "Minecraft" is "unlimited exploration and creation". You can mine, fight monsters, build houses, make redstone circuits, and even make computers. This degree of freedom is almost unrivaled. In horizontal comparison, "Terraria" is more "adventure and combat". It has bosses, a career system, and dungeon exploration. It is like an RPG covered with a sandbox skin. The plot and growth line are clearer, but the depth of creation is far less than that of "Minecraft". "Mini World" has made a lot of simplifications based on "Minecraft" and added more quick construction and built-in gameplay templates. It is faster to get started, but the depth is also reduced, making it easy to get bored after playing for a long time.
So if you like "creating", close your eyes and enter "Minecraft"; if you like "combat", you can consider "Terriaria"; if you like "passing the time easily", "Mini World" is not bad either. But based on its playability and scalability, "Minecraft" wins completely, with a gameplay score of 9.5.
Krypton gold dimension
Let me first explain that the national server of "Minecraft" is free, which may be different from what many players think. Its main charging points are paid content such as skins, components, maps, etc., and many excellent components can be exchanged for in-game currency, which is not a compulsion. In comparison, "Mini World" has more shopping mall gift packs and skins, and some gameplay requires recharging to unlock advanced props, which is a bit ugly. "Terriaria" is a buy-out system. You pay once and it is free for life. However, after updates, the content is basically free, which is the most conscientious thing.
Therefore, the krypton gold-friendliness level is: "Terriaria" is 9 points, "Minecraft" is 8 points, and "Mini World" is 5 points. However, it should be noted that the national server and the international server of "Minecraft" are different. The international server is bought out, while the national server is free but has additional in-app purchases. You can weigh this yourself.
social dimension
The online function of "Minecraft" is very mature. You can use local area network or add a server. There are also various mini game servers and module servers. You can even "pass five levels and kill six generals" with Guan Yu - yes, the newly launched "Three Kingdoms: Thousand Miles of Riding Alone" on the national server this time is a good example. It combines the plot of the Three Kingdoms with a sandbox adventure, and it is really enjoyable to team up with friends to experience it. Social freedom is extremely high. "Terraria" supports multiplayer online play, but it is more about cooperative boss fights, and the social attributes are weak. The social aspects of "Mini World" are very light, and there are online rooms, but the players are relatively young, and the quality of topics and interactions varies.
Comprehensive social networking: "Minecraft" scored 9 points, "Mini World" scored 7 points, and "Terraria" scored 6 points.
Finally, summarize the advantages and disadvantages
The advantages of "Minecraft": the degree of freedom is ridiculously high, the ecosystem of mods and components is rich, the national server is free and continuously updated with new gameplay, such as the Three Kingdoms theme this time, it is very sincere, and the social scenes are diverse. It can be used for retirement alone or online carnival.
The shortcomings are also obvious: the default screen discourages newcomers from playing, and the threshold for getting started is not low. Many players don't know what to do after playing for an hour. Redstone and commands even discourage a large number of people from playing. Moreover, the quality of the national server is occasionally poor, latency problems are real, and in-app purchases in the plug-in market will also cost some money.
But in horizontal comparison, it is still the most "worth playing" among sandbox games. Not to brag, but if you only choose one sandbox game, then I would recommend it; if you are tired of playing the material pack, you can try Terraria for a change. As for Mini World, unless your friends pull you in, or you just like the Q-print style, it is really not as good as the first two.
Okay, that's all for this issue. Game reviewers only tell the truth. See you next time 👍