
Recently, I saw a lot of friends discussing game ratings in the Time and Space Hunter section. Some think good graphics means high scores, and some think hardcore gameplay deserves high scores. Today I just happened to try out a small game called "Cute Chong", so I would like to take advantage of the popularity to talk to you about my personal scoring criteria.
I usually break down the scores into several dimensions: graphics, gameplay, monetization, and social interaction, and then combine them into a total score. Let's talk about the graphics first. “Meng Meng Da Chong” follows a Q-Cute style. The characters can change into a variety of skins. Although the modeling is not exquisite, the color matching is comfortable and the dynamic effects are quite smooth. Especially the afterimages and lightning special effects during sprinting are not dazzling. For a casual game, I would give it 7 points for this level of graphics.
As for the gameplay, the core is to control the character to fly upward while avoiding lightning obstacles. The operation is very simple, just slide left and right, but the difficulty lies in rhythm and prediction. The higher you go, the faster you fly, and the density and location of lightning become more and more tricky, which tests your reflexes. This kind of "easy to learn but difficult to master" design is actually quite in line with the positioning of casual games. And providing skins for free can give players some motivation to collect. However, the gameplay mode is relatively simple, and it is easy to get bored after playing for a long time. Points will be deducted for this point, I give it 7.5 points.
In terms of krypton gold, the charging model of this game is 0, which means it is completely free, and skins are also free. Then there is no need to worry about how krypton gold affects the balance. It purely depends on whether you can brush or unlock it. It is very friendly to the Zero Krypton Party. I would give it a perfect 10 points in this regard. There is nothing wrong with it.
As for socializing, to be honest, "Meng Meng Da Chong" basically has no social functions, and there is no ranking list to interact with friends. It is more about competing with yourself. It doesn't matter to players who like to silently rack up high scores alone, but if you want some interactive stimulation, you may be disappointed. Therefore, I give it 5 points for the social dimension, which is considered a decent shortcoming.
To sum it up, I think this game is about 7 points. Its positioning is very clear. It is a casual game to kill time. It does not cost money, has comfortable graphics and simple gameplay. Although there is not much depth and social content, it is worth a try if you just want to relax on the subway or during your lunch break and pursue the small sense of accomplishment of "flying higher".
In the final analysis, the scoring criteria are not rigid, the key depends on what experience you want. If you are looking for the ultimate picture quality and heavy gameplay, then this game is definitely not suitable for you; but if you are looking for a lightweight game that can be played happily without spending a penny, then "Meng Meng Da Chong" is a good choice. No bragging, no slander, just objective recommendation. Finally, I would like to ask everyone, which dimension do you pay more attention to when scoring? Welcome to chat downstairs😄