
Let me talk about the conclusion first. If you are a newbie, don't worry, just choose the guy who was given to you at the beginning and practice it all the way to the end. There is no problem at all. On the surface, this game is about running a convenience store. In fact, the core combat power is all about delivery personnel and product enhancement. I played to store level 38, opened four floors of the warehouse, and tried five delivery roles. Today I will show the data and talk about it to save you from making detours.
There are three types of delivery personnel in the game, agility, strength and balance. The agile type delivers quickly, but carries a small amount at a time, and is suitable for early sales promotion tasks; the powerful type runs slowly, but can move a lot in one trip, and is suitable for clearing inventory when the warehouse is liquidated later; the balanced type is a snake oil, capable of doing everything, but not outstanding at anything. Many people think that they just use it casually if they don't have a choice in the early stage. In fact, this is not the case. On the third day of the game, the system will send a blue-quality macho deliveryman. I also practiced it at the beginning, but later I found out that I suffered a big loss.
What about Sazi? Let me do the math for you. The blue hunk's strength grows rapidly. At level 5, the transport capacity in a single trip is 1.6 times that of the initial character, but the delivery time is nearly 40% longer. In the early stage, the shelf upgrade was slow and the inventory was already low. When he returned from a trip, the shelves were empty for half a day, and the sales curve fell off a cliff. On the other hand, although the agile guy who was sent initially moved less, he was diligent, kept moving goods back and forth, and his turnover was steady. I compared the two accounts. They opened on the same day. The income of the agility account was about 15% more than that of the strength account.
Let's talk about the mid-term, there is a pink-haired girl in the card drawing pool unlocked at level 18, who is a comprehensive type with both good looks and strength. I spent a lot of effort to draw her and smashed a bunch of strengthening materials, but the actual results were a bit embarrassing. Her single delivery volume is slightly higher than that of the initial brother, but the speed is only about 3% faster, which is equivalent to no difference. The advantage is that she has a passive skill that adds extra gold coins when selling goods. This passive is the key point. A skill can be strengthened up to ten levels. After the skill is activated, the gold coin income from selling the same product can be 8 to 10 points higher, which becomes more obvious in the later stages.
So my suggestion is, don't waste resources on training a strong man in the early stage. In the mid-term, focus on the passive skills of the pink-haired girl and rush to death. If you want to spend money, just skip the pink hair and go straight to the limited black-skinned big sister. She is the only character in the game who can improve the delivery time and carrying capacity at the same time. She is purely a data monster. The efficiency of AFK in the later stage is ridiculous, but the star-leveling material requirements are also ridiculous. I only got four stars now.
By the way, regarding product enhancement, many newcomers patronize the upgrade shelves. In fact, this also depends on the role matching. The powerful role is suitable for strengthening those cooked food combinations with high unit prices, such as fried chicken set meals. When the delivery volume increases, the profit per trip doubles; the agile role is suitable for strengthening fast-moving consumer goods such as drinks and snacks, taking the route of small profits but quick turnover. My current combination is a pink-haired girl plus two initial agility guys. The beverage area has been strengthened to the full level, and the cooked food area has been strengthened to level 7. The average daily profit is stable at around 20,000. You can refer to it.
Anyway, characters are not necessarily strong or weak. The key depends on how you cooperate with the product categories. Also, remember to go to your friends' stores every day and take advantage of their friends' delivery acceleration buff. This is the mechanism that I most regret not discovering earlier. That's it, if you have any questions, chat in the comment section.