
I just came across this game "The Growth of a Domineering President" on the forum, and I really enjoyed watching it. You said that young people nowadays are shouting about "making money" and "counterattack" all day long. We didn't have such words at that time. At most, it was "clearing the level of Contra with one life" or "clearing the level of Street Fighter with one coin". That is the real skill. But after watching this game, hey, it's really interesting - a beggar unexpectedly turns into a CEO, and he performs various tricks along the way, solving puzzles and developing skills, and it's also a bit nonsensical and funny. Isn't this just like my dream when I played "Monopoly"? It's just that at that time, it was throwing dice to buy land, but now it's just relying on the brain to play tricks with the secretary.
To be honest, what attracts me most about this game is not the overbearing president, but the "irregular" energy. I think back then when we played "Heartbeat Memories" we had to follow the strategy to chase girls. Now, with a secretary system in this game, we can feel "the rich do whatever they want"? Hahaha, this idea of planning is quite to my liking. The art style is refreshing and a bit funny. Compared with those heavy krypton games with full screens of krypton gold prompts, it is simply refreshing. Free download, zero threshold, this is the progress of the times - at that time, when we played a pirated game, we had to wait for classmates to copy it.
Let's talk about the gaming industry again, it's really the same every year. When I first joined the forum, everyone was still debating "Can a handheld computer be as powerful as a mobile phone?" What about now? The Switch has been out for several years, and cloud gaming has begun to become popular. I remember it very clearly. In 2010, I would enjoy playing Snake with Nokia. Now, the puzzle-solving and mash-up gameplay of "The Growth of the Boss" is now regarded as alien technology back then? But the fun thing is that no matter how exquisite the graphics are or how complex the system is, the core of the game is always "making people happy". Just like this game, a beggar counterattacks and becomes the president. Although the plot is irrelevant, the sense of refreshment and humor are essentially the same as the joy I had when I played "Tank Battle" on the NES for the first time when I was a child.
Having said that, I would like to say a few words to my young friends. When you play this game now, you think the "president", "secretary" and "dress-up system" are standard features, but how have we ever seen this before? We can imagine a whole world with 8-bit pixels. The funny jokes and the "interesting soul" planned in this game are what I think resonate with current gamers and old gamers like us - games don't have to be too serious, as long as they make you laugh out loud, they are considered good games.
Okay, no more talking, I'm going to download one and give it a try. What if I can also counterattack from being a beggar? Although in reality I still have to pay off the mortgage, being a domineering president in the game can be regarded as fulfilling the dream of squatting in the arcade. 😎