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Friends, the home page recently is full of complaints about "the style of painting is awesome, and the gameplay is to stretch the crotch" and the electronic fairy dance... The vertical painting is picturesque, the battle automatically hangs, and the plot is like a foot wrap. As a senior 2D person, I understand the pain! But today I want to rectify the name of a "reverse operation" treasure - Airplane War: Thunder and Lightning for All. 👾
The style of this game? The classic arcade pixel style is completely different from the light pollution card pools nowadays. But it was this kind of retro enemy aircraft barrage, combined with the "Thunder Fighter Pilot" character I imagined, that made me immediately think: "This thing in the hangar will be my last car!" The operation is as simple as grandma's house, just rub the glass and it's done. There is no underworld system like "draw cards until the end of the world, raise cards until the sea is gone". Bad gameplay? No, this is called purity! Wasn't the joy of arcades that simple back then? 🌌
Of course, if you insist on asking for a plot and a wife, then there really isn't one - but it can give you the sense of "single-player saving the galaxy"! Compared to those games with painted ceilings and operating a bunch of Shets, I would rather drive my little broken machine in this sea of ​​barrages, dodge bullets and shout, "Even my dad never hit me!" (?) In short, if you are looking for cooking power, you can leave, and if you are looking for the pleasure of hand-to-hand barrage, this game will definitely make you feel good. The earth depends on me to protect it, you can do whatever you want. 🗡️