
I still remember the night when I was hiding in bed and playing "Three Kingdoms" with a GBA. At that time, the screen was small and the pixels could be seen clearly, but I could play for several hours, recruiting generals, developing internal affairs, and going out to fight. The feeling of strategizing makes my blood boil when I think about it now. Later, I switched to PSP and became addicted to the 3D map of "Three Kingdoms 11". Watching the cities spread out in front of my eyes and listening to the majestic BGM, I really had the illusion that "the world is under my control".
When I saw "Three Kingdoms 2017" launched this time, I was a little hesitant at first - after all, many of the current mobile game remakes are just a trap to make money. But after playing it for a few days, I have to say that it tastes right👍 The Koei authorized version is indeed different. The realistic style of ink and wash, and the texture of the standing drawings of generals, immediately brought me back to the time when I played "Romance of the Three Kingdoms 11". The classic elements of cities, terrain, and units have all been retained. When I chose a force at the beginning, I had difficulty choosing again. It seemed like I was back to that afternoon when I was checking the strategy and wondering "should I choose Cao Cao or Liu Bei?"
However, since it is a 2017 reissue after all, the difference is quite obvious. In the past, when I played single-player, I controlled my own rhythm. I could farm if I wanted to, attack quickly if I wanted, and save and load files as I pleased. Now in the mobile game, it has become a real-time national war with thousands of people on the same map. You never know when the alliance next door will come for a sneak attack😅 The leisurely feeling of "growing up alone" is gone, replaced by the excitement of "defending the city with your allies and getting up in the middle of the night to fight in a group". To be honest, I wasn't used to it at first and felt it was too irritating, but later I found that the tension of real-time confrontation actually got to my head.
Let's talk about the general system. In the original version, recruiting famous generals relies on internal affairs and exploration, which is very random. Sometimes, you can wait for Zhuge Liang for several seasons. The mobile game version has directly changed to a card drawing mode. Although the golden light is very exciting when it is shipped, I still miss the feeling of "visiting the thatched cottage three times" in the game 🤔 But having said that, the replica version has made the skills of the generals more fancy, and the combat animations are also cool. It is still very cool to watch Guan Yu use the special effects of the Qinglong Yanyue Sword.
Anyway, for me, "Three Kingdoms 2017" is not a simple mobile game transplant. It puts the strategic core of the old Three Kingdoms into a modern social and competitive shell. If you have ever scolded Fang Qiu on a handheld device, you might as well try this version and see if your youth can be extended🔥 I will build an alliance first, brothers, hurry up and support me!