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To be honest, I saw a lot of people discussing "Gem Destroy" in "Happy Paradise" recently. I also downloaded and played it for two days. Today, I will tell you my true feelings without bragging. After all, I have been playing all the way from the Saipan era, and I have grown up watching the match-3 genre. From the earliest "Diamond Love" to the later "Happy Match", and then to the various elimination games now, the core of the gameplay has not changed, but the differences in details are still quite big.
Let's talk about the advantages of “Gem Destroy” first. First of all, its gemstone special effects are really cool, especially when they are eliminated continuously, the light effects and explosion feedback are quite impressive when placed on the mobile phone screen. For those who like a refreshing feeling, this is a plus. Secondly, there are really many levels, and the difficulty curve is quite smooth. It is not like some games, where the first few levels are like tutorials, but then you will suddenly be stuck for half a month. The step limit and goal design of each level are reasonable, so you won't feel too frustrated when playing.
In addition, the prop system is quite rich, including horizontal elimination, vertical elimination, magic elimination, and bomb elimination. The key is that the generation conditions of the props are not harsh. Sometimes several chain reactions can be created in one game. The feeling of eliminating half the screen at once is really comfortable. For those who have played "Destroy the Stars" or "Gem Connection", you should be able to get started quickly.
But I also have to mention a few shortcomings, without exaggerating. First of all, in terms of gameplay innovation, to be honest, it is still the same old "match 3 + level goal" and does not break out of the traditional framework. Compared with "Happy Match", it lacks the cute scene interactions and plot packaging; compared with "Tiantian Love Elimination", it also lacks some social attributes and character development. It's one of those games that "purely kills you". If you like minimalist style, that's fine, but if you're used to the gaudy peripheral content in other games, it might feel a bit monotonous.
Then there is the issue of advertising. Although the game itself is free to download, ads will pop up from time to time. Especially after you fail several times in a row, it will "intimately" prompt you to watch ads to revive or add steps. I understand that these days small games rely on advertising to make money, but the frequency is a little too high, which sometimes interrupts the immersion. I hope the developers can stop it a little bit.
But generally speaking, as a casual game, "Gem Destroy" is of good quality, especially for players who just want to play a few games in a fragmented time. It is much easier than those mission-based games that are always asking for your attention. I played it all afternoon, but I didn't feel tired anyway. Instead, I kind of regained the feeling of hiding in bed and using my phone to spend diamonds 😂
By the way, talking about industry trends, I saw the news yesterday that the match-3 game market is almost saturated now, and it is getting harder and harder for new games to get ahead. The biggest competitors of this type of games are actually not each other, but short videos - after all, the game duration is fragmented, and anyone who can make people click to play two games is the winner. The fact that "Gem Destroy" can take root in this red ocean at least shows that it has captured the feel and rhythm of core players, which I still agree with.
One final conclusion: If you like pure game play and don't mind a slightly traditional picture style, you can give it a try; if you're looking for social interaction or gorgeous plots, you may have to wait for the next one. In short, each has its own merits, it depends on your own taste.
Okay, that's all. Brothers who have played it can also comment below and let's recommend some interesting similar games to each other. After all, for experienced players, it's better to play a bunch of games than to play one, right?