
Let me introduce myself first. I am the game reviewer who hangs around the review area every day. Today I won't talk about headphones or playlists, but let's talk about a game that recently dragged me into a pit and couldn't get out of it, “Darwin's Evolution Island”.
Posting in the music sharing section about this game is indeed a bit off topic, but I can't help it, this game is so interesting that I can't help but want to chat with others.
Let's talk about horizontal comparison first. I have basically played all the games with similar gameplay on the market.
The first recommended comparison object is "Unbelievable Maze", which is also collected and developed, and also relies solely on playing cards without drawing cards. However, "Darwin's Evolution Island" plays the core concept of "evolution" even more wildly. After all, the maze is where you lead your team to climb level by level. Darwin directly turns you into a primitive cell struggling to survive on a desert island. Genes divide, fuse, mate, and mutate. Every step is chosen by you.
Using "Krypton King" as a negative example, I uninstalled it after playing it for two days. Not because it's not fun, but because it makes me feel like I'm at work. What's the point of having a good-looking card? You can't put together a lineup until you lose all your money by drawing cards. Skills and fate are all unlocked by recharging. I'm tired of being a leek in the game.
On the other hand, in "Darwin's Evolution Island", the official said that it refused to draw cards, and the actual test was indeed a true refusal. All genetic fragments are obtained through exploration and mating and fusion between creatures. Skill fate is free. You can match a fish with a pair of wings, or make a snail grow venom glands, and you can beat the same kind of people with great freedom.
In terms of graphics, this game does not follow a gorgeous route but a "biological experiment diary" style. Every created creature looks like it has been seen in a museum specimen cabinet. You can't say it is exquisite, but it has a magical appeal.
The core of the gameplay is an automatic turn-based system. To put it bluntly, you are the god and the creatures fight on their own. But this "God's Perspective" is not boring, because you never guess what linkage skills your creation will trigger when facing new opponents.
The social dimension is also worth mentioning, because only one person can survive in the server. Every time you evolve, you have the opportunity to encounter other players' creations. If you encounter them, you can't run away. You have to fuse or fight. The excitement is stronger than when I play chicken.
After two weeks of experience, the combat effectiveness is approximately equal to my rating level.
Screen: 7.5
How to play: 9
Krypton gold: 10, because there is no krypton at all
Social: 7
Overall rating: 8.5
To be honest, many games on the market now claim to have "high degree of freedom", but in fact they just give you a big map and let you pick up garbage all over the floor. Darwin's Evolution Island is one of the few sandbox works where I feel that "every decision I make is changing my creatures." This sense of sustainable creation deserves to be seen by more players.
Okay, I'm done. The game is on the iOS platform. It's called "Darwin's Evolution Island". The rating is 0 yuan, so it's free to download. If you are interested, search it yourself. Don't ask me for a link. I am assigned here to promote games, not to serve as customer service. Everyone, keep singing, I won't interrupt you.