
I'm not bragging, but in the current mobile game market, eight out of ten games are based on drawing cards, and the remaining two are based on reskinning. There are really fewer and fewer decryption games like this that rely solely on ideas and content. As an old guy like me, who has been playing "Find Trouble" and "Escape Room" since the Saipan era, I was really touched when I saw this kind of gameplay that is simple to operate but requires using my brain. 🎮
The gameplay is to observe the details in the room to find clues, and then submit the answers. It sounds simple, but it's really not that true when playing. The most annoying thing about this game is that you get beaten if you guess wrong, especially the heroine's "are you stupid" expression, which is both annoying and funny. 😂 To be honest, the first time I submitted a mistake and got beaten up, I was completely stunned, and then I slapped my thigh and laughed out loud. It's rare these days for a game to make "failure punishment" so interesting.
The picture style is a very delicate cartoon style, and the heroines' characters are also stand-alone. As the clues get deeper and deeper, you will find that their appearance on the surface and their private hobbies are completely different, and the contrast is full. 8 Having said that, when I saw that a certain heroine who looked gentle and quiet was actually a cartoonist with heavy taste, I couldn't hold my nerve anyway. 😏
In terms of operation, the simple click is so user-friendly that you don't have to figure it out for a long time before you understand it. This reminds me of those JAVA games on Symbian in the past. Although the graphics are simple, they are highly playable. Most of today's games are stacked with materials, including open worlds and face-shaping systems. But in the final analysis, games must be fun to play.
Of course, to be fair, this game is not all good. The process is not long, the number of female protagonists is not large, and the difficulty is low for hardcore decryption players. But if you think about it from another perspective, this is obviously a work focused on commuting and leisure. Use the fragmented time to play two games and experience the moment of imagination, with zero psychological burden. As far as its positioning is concerned, I think it is qualified. 👌
By the way, I see that this game is produced by Shenzhen Kesheng Network Technology Co., Ltd., and the charging model is still zero, that is, free. For this production attitude, I am willing to give it a good review. Nowadays, some manufacturers dare to let players buy a house by making a card-changing game. It is not easy to have a team willing to do some pure creativity.
Finally, I want to make a digression. It may be because of my age. I always feel that as mobile games have come to this day, the graphics and sound effects are getting better and better, but many games are actually tiring to play. Unlike before, when the mobile phone was just a brick with a keyboard, we could play a small game from lunch break to self-study in the evening. Now when I take the subway, I occasionally see someone playing "Miss Contrast" with an "oh oh oh, I understand" expression, which makes me quite emotional.
In short, if you are tired of playing those so-called masterpieces that look like clocking in to work every day, you might as well try this low-level game. Change the taste and find the simple happiness that comes from guessing the answer to a riddle correctly. This wave, this wave is worth a try. ✌️