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Graphics: 6.5/10. Don't expect a gorgeous 3D world, it takes the route of text + simple UI. But to be fair, its textual descriptions are very visual, and the special effects performances of each realm, from Qi training to transcending tribulation and rebirth, use color and layout to create a certain sense of ritual. For the alchemy furnace and piano playing interface in the cave, icons and background light effects are used as much as possible to create artistic conception. It is a typical "budget is not high, but all the efforts are used wisely".
Gameplay: 8.5/10. This is the core competitiveness of the game. Although it is placed, it is not the kind of mindless hang-up that "turns off the game and other values". It uses hundreds of martial arts to choose from to build the first layer of strategy for you. For example, some martial arts increase attack, and some increase energy and blood recovery. If you choose the wrong martial arts, you will get stuck in the early stage. The second level is cave management. Refining alchemy increases cultivation efficiency, and setting up formations stacks attributes. You have to figure out how to allocate materials. The third level is the reincarnation/ascension route. There are particularities in when to overcome the tribulation and what materials to collect. Personal bosses and unlimited dungeons provide the pleasure of manual harvesting online, not pure "placement".
Krypton Gold: 9.5/10. The charging mode is 0, which is free. After actual testing, most of the exercises, sect skills and dungeon rewards can be obtained through time. There are no forced pop-up ads and no red dot obsessive design in the mall. The only in-app purchase points that exist (such as monthly passes or acceleration coupons) are "icing on the cake". You can still play with offline income without purchasing. This is simply a breath of fresh air in the current domestic Xianxia environment.
Social: 6.5/10. There is a fairy marriage and childbirth system, and the interaction is not rich, but it is better than reality. You can team up with friends to fight bosses, or go to your fellow Taoist caves to help speed up elixir refining. There is no set of things that force guilds to sign in, which is very friendly to socially fearful players.
Summary of advantages: numerical growth curve that gets better the more you play, zero gold pressure, extremely cost-effective semi-offline game time, many martial arts options and repeatable playability.
Summary of shortcomings: The graphics are crude, the content in the later stage is highly repetitive, the quality of some plot texts is average, and the stand-alone feel is too strong, which makes the social content useless.
Taken together, this game is most suitable for two types of people. One type is tired of the "999 for a dollar" guise of idle gaming and wants to find an idle game with real strategic depth. The other category is office workers and students. They only need to spend twenty minutes a day looking at the gains and losses to maintain a stable progress in cultivating immortality. It's not perfect, but as a free game, its sincerity can make you get a lot of pleasure for nothing. I recommend you give it a try, fellow Taoist, the road to immortality is long and long-lasting will pay off. 💪