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Guys, here I come. Today I'm not going to talk about those 3A masterpieces or the open world. I'm just going to talk about a small game I've been playing a lot on my phone lately called “Only One Door”. The name sounds quite mysterious, but actually the gameplay is very simple, just click and jump, pass a door, continue jumping, and continue passing the door.
Don't underestimate it because it's simple. The game style is 2D and simple, with bright colors but not eye-catching, just like the warm and cozy atmosphere of the cartoons I watched when I was a kid. My daughter was watching me play and said that dad's game was so cute. I said that's not it, it's much more comfortable than those fancy games you play. It allows you to focus on the door without any distractions, just like when we squatted in front of the red and white machine all afternoon just to jump over a pit.
Having said that, I have to say a few words of emotion. Think back to those days, there were no smartphones at that time, what were we playing with? It's like "Contra" where you have 30 lives and you still have to go up, down, left, left, and right to BABA. It's like "MapleStory" where you jump off a cliff and fall to your death 80 times. The games at that time were so difficult that you wanted to smash the controller, but it was precisely because of the difficulty that the exhilarating feeling after passing the level made you jump. Now for "Only One Door", the operating threshold is as low as my grandma's house, and even my parents can play it, but it is not without challenges - the position of the door becomes more and more tricky the further you go, the slower the rhythm becomes, and I am still in a hurry after playing it.
You young people may not know that this kind of "click to jump" gameplay actually has its origin a long time ago. I remember there was a game called "Doodle Jump" back then. It was still the Nokia era, and we would just poke our fingers on the small screen, jump and jump, and couldn't stop. Going forward, there is also "Little Bee", which does not count as jumping, but the refreshing feeling of climbing up one level after another is the same as the current "Only One Door". To put it bluntly, a fun game never needs to be packed with graphics and special effects. It just needs to capture the impulse of "hand-eye coordination" and "do it again".
The developer of this game is Hainan Star Jump Technology Co., Ltd., the name is quite literary, right? The charge is still 0, it's completely free, and there are no pop-ups that cost money, which I like. Nowadays, there are many mobile games that are free to download, but they are full of advertisements and recharge entrances, which is quite annoying. This "Only One Door" is like a glass of cold water, simple and clean, suitable for you to play two games when you are squatting in the pit, two games while waiting for the bus, two games during your lunch break to fish, and once you squeeze in the spare time, happiness will come.
Finally, I would like to summarize the feelings of veteran players: This game is like putting the purity of the red and white consoles back then into the portability of today's mobile phones. There is no complicated plot, no cool light effects, just a door. If you jump over, there is still a door behind the door, but you enjoy it. Just like we have been playing games for so many years, what is the picture? Isn't it the stubbornness to “try again” and the joy after “passing”? I think back then we were stubborn in front of a big-ass monitor sitting in front of the TV, but now we are stubborn in bed staring at our mobile phones. Times have changed, but happiness has not changed.
Okay, without further ado, those who are interested can go and try it themselves. Android and Apple should have it. The platform is 5.0. Anyway, new phones can run it. If you've played it, come back and let's talk about which door you're stuck on. I'm currently stuck at level 60. Anyone who passes it should tell me the secret. Don't hide it! 😄