
Brothers, when I saw this "Ultraman Legend Heroes 2", my nose suddenly felt a little sore. I still remember that when I was in elementary school, I saved up a month's worth of breakfast money, went to the canteen at the school gate, and bought a yellow pirated GBA cassette with trepidation. The cover had a crooked "Ultraman Fighting Evolution" printed on it... Who knew what genuine pirated copies were at that time? As long as the cassette could be inserted into the machine and the familiar BGM lit up on the screen, I felt like I had been shot.
At that time, eight out of ten pirated cassettes were "shell monsters"😅. When we bought it home and turned it on, it was either a reskinned Mario or a crude fighting game, but we still enjoyed playing it. The card game that impressed me the most was under the banner of "Ultraman", but it turned out to be full of pixel villains fighting each other, and their skills were all based on random tricks. But at that time, I just learned the order of the special moves of Taro, Severn, and Tiga by heart. Thinking about it now, it was not a good game at all, but it carried my fantasy for the entire ten minutes between classes - I was the warrior of light standing on the roof, waiting for the sunset to transform.
Then I went to high school, got a mobile phone, and started playing various emulators. I still remember hiding in bed late at night, running the PSP emulator on my Android machine, just to find a playable Ultraman fighting game. At that time, the "Perfect Chinese Version" resources shared by Tieba bosses were downloaded and nine out of ten compressed packages were broken. But every time I successfully opened a level and saw the monster fall to the ground, I felt that my youth was really back.
So when I saw the officially authorized mobile game "Ultraman Legend Heroes 2", my first reaction was that I couldn't believe it - Tsuburaya personally supervised it? Highly restore characters and skills? My first reaction was: Is this just another cased cassette? But after playing it for half an hour, I really enjoyed it😳. Tiga's Zepeli Ao light, the hand movements, and the charging posture are almost exactly the same as the shots I remember from Rite's drama. Taro's Stream Light can even feel the burning sensation of the flame. Not to mention that you can form your own Ultra team. When I was a kid, I could only dream about "what would happen if the first generation and Severn fight monsters together." Now that I can really form a three-O team and coordinate combos, the impact is more than one dimension stronger than the pixel punches and kicks in the pirated cassette back then.
Of course, I know there will definitely be some brothers who will say that mobile games are money-making, liver-hungry, and so on. But to be honest, compared to spending ten yuan on a pirated cassette when I was a kid, only to find out that it contained Tetris with a new skin. Now that I can play a work that is officially authorized, supervised by Tsuburaya, and has such a high degree of skill restoration, I am already very satisfied. Just like back then, we didn't care whether the cassette was real or fake, as long as it turned into light the moment we turned it on, that was enough.
Now that I have this game installed on my phone, I occasionally play it during my lunch break. Watching the familiar Ultraman shine on the screen, I always feel like I am back to that afternoon when I was holding my change and staring at a cabinet of pirated cassettes. Most of those cassettes have been lost long ago, but that simple love seems to have never gone far.
Finally, I want to ask, what is the most outrageous pirated "Ultraman" cassette that brothers have ever bought? I once bought a disc with Tiga on the cover, but when I opened it, it was Contra. It was hilarious, so youthful.