
Let me draw a conclusion first. If you think this is a casual game for children to kill time, you may be underestimating it. I spent a week in-depth experience, from the graphics to the gameplay to krypton money to social interaction, and went through them one by one. I will hand in my homework today.
Screen: 8/10
To be honest, I was a little surprised when I first saw this style of painting. It does not follow the cheap cartoon style, but creates the texture of Tom Cat IP. The colors of the scenes, including forests, planets, and magic books, are very rich, and the character expressions and action frames are sufficient. Especially when releasing skills, the smoothness of ballistics and explosion special effects can catch up with many mid-range mobile games. The fashion system is not a simple color change, some suits have independent modeling, which is worthy of praise. There are also disadvantages. The UI interface is a bit fiddly and some buttons have a deep logic level. Newbies can easily get lost and it will take some time to get used to it.
Gameplay: 8.5/10
This is the core highlight of the game. On the surface it looks like a projectile, but in fact you will find that it takes the "parabola" physical mechanism to a whole new level. You need to judge the angle, strength, wind direction, and even consider terrain damage and positioning - yes, the map in this game can dig holes, and cannonballs can penetrate the terrain, so the strategy of "staying behind the bunker" is not always safe. The opponent can knock you out of the hole with a high throw. The 3v3 turn-based mode controls the rhythm very well. Each player takes one turn, with time for artillery adjustment and rotation of props in the middle, which allows for thinking without procrastination.
What got me the most was the "strategic game" part. It's not about throwing cannonballs at the opponent's face without thinking, but about cooperating with teammates, such as using control bombs to push the enemy out of the bunker, and then letting teammates add high damage and hit directly; or deliberately digging holes to bury the opponent. The matching of skill cards is also very particular. Different characters have different attribute restraints, which adds tactical depth to the lineup selection. The more I play, the more I feel that this game is really aimed at players who like strategic competition, rather than purely casual players.
Krypton Gold: 7/10
It is currently free to download, with in-app purchases mainly for skins, special effects and some resource acceleration. I tested it and found that it can be played normally without charging money. The gold coins given by daily tasks and activities are enough to unlock most basic characters and props, but if you want good-looking limited skins or quickly cultivate powerful equipment, you still need to spend some money. Fortunately, there is no such vicious experience as "if you don't spend money, you will be defeated". Arena matching will take into account the combat power range, so there is room for the zero-Krypton party to survive. But the price of skins is slightly high. A limited set may cost you two weeks or just one purchase. This is a matter of opinion.
Social: 7.5/10
There is an "adventure community" in the game, where you can add friends to form a team. There is also a team system, and there are team competitions every week. The voice function is very complete, and catapult games especially require communication, so this does not hinder it. The most unexpected thing is the cute pet system. The little pets you raise will follow you around the big map, interact with each other, and occasionally bring you small gifts. The social nature of this sense of companionship is stronger than expected. However, socializing with strangers is average, and there is not a strong black-letter atmosphere. It is more about group play among acquaintances.
Overall rating: 7.8/10
Recommended for players who like ejection competition and strategic confrontation. On the surface, this game has the cute skin of Tom Cat, but on the inside it has considerable tactical depth. Especially in digging holes, high throwing and 3v3 cooperation, it can play a lot of tricks. If you just want a relaxing and brainless experience, you may want to adjust your expectations. It tests your brain and coordination more. Of course, if you have a competitive heart and want to take out your mobile phone to play a game at any time, then it is worth adding to your game library.
Last but not least, when you dig the opponent out of the hole on the map and then smash it down with justice from the sky, the joy is really addictive😏