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I remember when we squatted in front of the Famicom and played the first generation of "Zelda". The pixels were as blurry as a mosaic, just to find a few pieces of broken Triforce in the dungeon so that we could think about it all afternoon. There were no guides at that time, so I had to draw a map in a notebook. If I got lost, I would pull out the card and blow on it. It was a great mentality. Now look at "Island Survival: Temple Relics". The picture is clearer and the operation is smooth, but the energy of "finding, searching, searching for treasures", hey, it's exactly the same!
At the beginning of the plot, our protagonist returned from looking for treasures and had lived peacefully in the village for too long. When he heard that "there are magic artifacts in the ruins of the temple," he felt like a cat scratching his head and couldn't sit still. Isn't this the same routine we used to play "Dragon Quest"! The princess was robbed, and the brave man was about to set off, but the emotion at that time was just the words on the black and white screen, and you had to rely on your brain to make up for it. Now this game is more realistic. It directly gives you an island where you can chop down trees, mine mines, and build houses. It then dangles the carrot of "artifact" in front of you, allowing you to build ships, sharpen knives, and fight on your own. Good guy, this is where the survival of "Minecraft" is welded together with the plot of "Raiders of the Lost Ark" and mixed into a tough dish for you!
Don't tell me, these new games now require a lot of work. I want to get a weapon back then, but the screen flashes and there are multiple icons in the item bar. In this game, you really have to collect wood and stones, use a small hammer to bang chisels, and you have to be careful not to starve to death or die of thirst, which is more tiring than me at work! But whether you are angry or not, this feeling of tiredness feels comfortable, just like when you used to play "Metal Slug" and had to rescue every prisoner. It was purely self-inflicted, but I was enjoying it.
The most outrageous thing is that the charging model of this game is zero! zero! Do you know what I mean? I just don't want your money! This is much more comfortable than when I used my breakfast money to buy game cartridges. At that time, a yellow cassette was worth at least half a month's worth of spare ribs, and I had to fight my parents to hide it under the bed. Now download it in one click and start it directly without playing ads for you. For this reason, I have to give you a thumbs up. Taoteng Interactive is a developer with an impressive name, and its work is not boring. It has the same sense of purity as when playing "MapleStory" back in the day.
What are we veteran players most afraid of when looking for games? I'm most afraid of bells and whistles, and I'll feel sleepy after playing for ten minutes. This "Island Survival: Temple Treasure" is different. It has the soul of the old game in its mind, but uses the kung fu of modern games in its hands. You run maps, fight monsters, make tools, and find artifacts. Every step you take is an unexpected and reasonable surprise. I think it probably took me a whole summer to finish "Final Fantasy 1" at that time. Now this game will probably make me ten years younger and stay up all night.
Forget it, brothers, I have to rub my stone ax quickly. The sound of the temple is nearby, so I can't let others get there first! Today's young people have their own big world to break into, but I, an old man, have to find the spirit I had back then in front of the stars and the sea! This game, Bashi, needs to be fixed! 😎👾🎮