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I just finished "Phantom Twins" and my mind is still buzzing. To be honest, when I first saw this game, players of a certain company's 648 gift pack would probably think it was some kind of antique from the last century – pixel style, platform jumping, puzzle solving, none of which hit the G-spot of “modern players”. But it was this game that kept me up all night.
The core gameplay is dual world switching. Your operations in the outer world will change the layout of the inner world. Sound stale? But this level design is really brain-burning. I pride myself on being an expert at solving puzzles, and I was stuck for half an hour on several levels. The protagonist Retna can jump back and forth between the two worlds. Sometimes you think you are moving forward, but you are actually paving the way for your other half. That moment of "Oh my God, that's it" is ten times more satisfying than drawing an SSR.
The plot is a stream of consciousness route. Retna is looking for memory fragments, about her sister, about her past self, and about the truth about the world. To be honest, I was a little confused in the early stage, but when the pieces started to come together in the middle stage, I put the controller down directly. This kind of emotional impact is not created by CG animation, but by the gameplay, music, and atmosphere that work together to pull you into the story.
Oh, by the way, this game has zero krypton gold, zero in-app purchases, and zero forced social interaction. Once you download it, you will get the full version. There is no stamina system, no daily check-in, and no VIP level. The small team of Shenzhen Yunbu Interactive Entertainment is really serious about making things, I decided to give them a kowtow🧎
Although the picture is pixelated, the details are not blurry, and the light and shadow processing is in place. The gray and dark tones of the inner world and the warm colors of the outer world form a sharp contrast. And BGM is the kind of thing between ambient sound and melody. Playing with headphones has an explosive effect.
If I had to pick a fault, it would be that some mechanisms are a bit awkward to operate on a mobile phone. After all, it is recommended to use a controller or keyboard for platform jumping. But considering that this game can run on various platforms, it doesn't matter.
Finally, there are too few teams these days who are willing to quietly solve puzzles without engaging in card drawing or social systems. If you are tired of the numerical pleasure obtained by spending krypton gold and want to experience the pure charm of game design, try it now🚀
I'm probably the only one in this section who doesn't have a photo. But it doesn't matter, the game is much more interesting than the photos.