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Let me talk about the conclusion first. This game seems to be a traditional war chess, but the fun and pitfalls are all in the numerical design. If you want to pursue efficient clearance, the core idea is just eight words: level suppression and full props. Don't play fancy games with the computer. The most stable thing about war chess games is always attribute crushing.
Choose Liu Bei at the start. Don't be reluctant to eat food and grass for your initial troops. In the first round, let Guan Yu and Zhang fly to both sides, while Liu Bei stood in the middle and took the counterattack damage. You may feel that you are at a loss, but the enemy's basic attacks in the first few levels are just enough to build up Liu Bei's anger. The three brothers' linkage skills are the real power in the early stage, and they can basically clear the battlefield once triggered.
Here's the point, this game has a pursuit setting. When the enemy unit's HP is lower than 30%, our adjacent units can move again. The core of speedrunning is to use this mechanism to deliberately reduce the opponent's health to residual health but not kill him, leaving it for high-explosion generals to finish off, which can provide three more rounds of output in one round. Don't ask why you don't use strategist strategy. The question is that the strategy value is not enough, and you will never lose money with physical cuts.
After recruiting Zhao Yun in the mid-term, immediately give him the best horse and armor. Zhao Yun is a typical character with high attack and brittle health, but his special skills reduce damage by 20%, and with terrain bonuses, he can lead the way alone. In the Red Cliff level, don't be stupid and fight with the navy. Let Zhao Yun go around and steal the granary. The morale of the opponent will collapse within two rounds. The best situation I've tried is to end the battle in three rounds, which is half the time faster than normal play.
Then there are the details of the conflict between the arms. Lancers defeat cavalry, cavalry defeats infantry, and infantry defeats spearmen. We all know this. But many people don't pay attention to the influence of the weather system. In rainy days, the damage of archers is halved, and the fire strategy is directly abolished. So when it rains, don't bite the bullet and use long-range combat. Quickly adjust your position to allow melee combat. On the other hand, if it's a sunny day, the strategist's rocket strategy can deliver a critical hit and take away the opponent's back row in one wave.
Finally, let's talk about resource allocation. There is a shortage of gold coins in this game, so don't buy random equipment. In the early stage, you just need to ensure that Liu Bei can resist, Guan Yu can kill people in seconds, and Zhang Fei can make last hits. Other generals can just wear some whiteboard equipment to transition. All the money you save is used to buy grain and grass. After entering the level, the grain and grass are converted into experience books as soon as possible and fed to the main force. After you get a high level, no weapon type can resist you as much as your attack power. One knife kills a kid😎
By the way, this game also generates income offline, but the income is only enough for daily expenses. If you want to speed pass, you still have to operate it manually. Don't be stuck when you get stuck. Go back and clear the elite difficulty of the previous level. You can get 30% more general fragments than ordinary levels, which is very cost-effective.
In short, this game is not the kind of game that can only be enjoyed by spending money. Spend time studying the mechanism and you can play it quickly. Anyway, the fee is 0, so don't worry and give it a try. If you have trouble passing a specific level, you can leave a message below and I will help you calculate the optimal solution.