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As a spectator who usually watches KPL and LPL games, I am quite sensitive to the words "competitive potential". On the surface, this game is a puzzle and leisure game, but if you think about it carefully, it has a core mechanism that is very suitable for competition, which is a 360-degree sliding and rotating puzzle. This operation is not a mindless click. It requires you to have a strong understanding of the spatial structure and be able to quickly determine the correct orientation and lock the position of the puzzle pieces. Think about it, in that puzzle racing mode, who can complete the puzzle in a shorter time? The competition is the cooperation of brain speed and hand speed. This is not weak in viewing.
From the perspective of training the brain, this game does have a certain "hardcore" foundation. Spatial imagination and spatial geometry abilities are one of the basic skills in e-sports. For example, terrain utilization in MOBA and body control in FPS are essentially extensions of spatial cognition. It's quite an idea to use this kind of casual game to exercise.
Of course, speaking more broadly, it is still a free game that can be downloaded for 0 yuan. The threshold is low and the player base is easy to accumulate. If this kind of lightweight mental competition can be added to rankings, battle modes, and even season systems in the future, it can definitely move in the direction of casual e-sports. After all, there are many casual mobile game events now, and the key lies in how the operators design rules at the competitive level.
Anyway, it's free. You can try the mental challenge of this 3D puzzle and see if you are a “professional player” in terms of spatial imagination. 😄