
Not to brag, but as an old player who has played the Java version of Legends since the Symbian era, and later attacked Sabak on the PC, I am very familiar with this formula. There are three professions in the way of combat, a classic combo version, all equipment depends on explosion, and free trade. This set of things has sharp edges and corners and is authentic. What impresses me the most is that it makes the maps and monsters in the PC Legends feel very similar. The attack speed and critical hit feedback are real. It is not the feeling of cutting grass with a piece of paper, but the feeling of cutting the flesh with a knife is back.
The picture quality is definitely not comparable to those of today's light-chasing masterpieces, but the tone and atmosphere of the legendary continent after its high-definition remake are on point, and veteran players can understand it at a glance. In terms of gameplay, in addition to running the map to kill monsters, brushing BOSS, siege warfare, and cross-server, it also adds new tricks such as "Twin Martial Spirits" and "Devil God Arrival". To be honest, I thought it was a gold-earning gimmick at first. After playing for a few days, I found that it is quite interesting to sink in. It adds some new flavor to the old framework. In particular, the violent power returns for a limited time, and the critical strikes of the sword are accompanied by sound effects, which makes the game feel completely satisfying.
The charging mode of the game is marked 0, which means you pay for props, but to be honest, there is not much pressure for individual players to play. You need to fight for equipment and recover gold coins. You can get ahead without spending any money. It all depends on whether you are really willing to spend time squatting on the world BOSS. In addition, the free trading system is very smooth, unlike many mobile games that secretly change the explosion rate and trading restrictions. I give it a thumbs up for this.
The development team Hainan Fun Time was not well-known before, but this wave of "Light of the Dragon God" is indeed a bit sincere. This kind of retro legendary mobile game has been ruined by various low-quality skins in recent years. There are really not many that can achieve this level of completion. At least it does not treat players as fools.
Finally, I want to say something from my heart. When I was fighting the BOSS alone in the middle of the night, listening to the familiar background sounds, I felt like I was back in the days when I guarded Shabak all night long. The brothers are all AFK, but the passion remains. This game is suitable for old brothers to come back and play casually, and it is also suitable for new players to try out what the "national RPG" was back then.
That's all for writing. I wave my hand and I'm going to paint another round of maps. 🧙♂️⚔️👑