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The old rule is to reveal your identity first. Game reviewers focus on objective evaluations, not just bad reviews or unreasonable boasts. I've been sitting in the "Guess Kan Entertainment College Zone" for several days recently, and I've seen a lot of people asking whether "The Mist of the Tang Dynasty" is worth it. Today I'm going to tell you about my real experience.
Let me give the conclusion first, out of ten, I will give it 7.5 points. It is an ancient-style interactive story game with obvious advantages and disadvantages. It is suitable for heavy plot control, costume collectors and Buddhist AFK players. However, if you pursue deep combat or are extremely disgusted with krypton gold, you may want to enter the game with caution.
Screen: 8 points
My first impression when I first entered the game was that the art was really well done. The precision of the 3D modeling is at the upper-middle level in the same category, and the facial expressions of the characters are no worse than those of some PC games, especially the face pinching system, which gives a great degree of freedom. There are more than ten or twenty subdivision options for each major item such as facial features, face shape, makeup, and hair buns, and there are also details such as skin color gradient and eye color customization. I pinched the face of a royal lady with pear dimples, and coupled with the red chest-length undershirt, I was really impressed by the beauty of my "daughter"😭
The clothing is no slouch either. In terms of styles, we can at least make up several categories, including those made in the Tang Dynasty, the Song Dynasty, the Ming Dynasty, and the Xianxia style. Each set has independent 3D modeling, pattern printing and physical fluttering effects. When walking, the shawl will really swing in the wind. This detail is a plus. There is definitely a quality gap between the gold sets and the free sets, but the free sets are not fooling people, and you can make a few playable sets by saving materials through daily activities. The only thing I want to complain about is that the color difference between the actual costumes and the original paintings is quite big. You obviously bought the one on the poster, but when you wear it, it looks like it was borrowed from the crew next door😂
Gameplay: 7.5 points
The gameplay of "Small and Rain in the Tang Dynasty" is relatively "greedy". It wants to cram in love development, costume changes, management, combat, and power strategies. The result of actual experience is that every gameplay is decent, but none of them is deep.
The main plot is the soul of this game. The script is carefully written, and it is not a mindless Mary Sue novel. You are given a set of suspense cards about family hatred and national hatred at the beginning. You go back and forth between the male protagonist, the male supporting actor, the female supporting actor, and the villain. The choice you make will really affect the direction of the subsequent plot. I would really stop and think about some options for two minutes, because a wrong choice may directly push you to a point of no return ending. I really like this sense of participation that "one thought and everything is lost".
The card battle system is a bit tasteless. It is essentially a turn-based system based on the traditional drawing of cards. Although the character skills have attribute restraints, their values ​​​​collapse are obvious. Later push maps are basically crushed by high practice, and the game at the strategic level is almost non-existent. The management gameplay, official promotion, and mansion decoration are more like tonics. They are very Buddhist and will not make you feel tired, but they will not make you feel amazing either. You go online every day to clean up your energy, make orders, and hang up to collect food. The rhythm is relatively relaxed and it is suitable as a side game.
Krypton Gold: 5.5 points
This is the part I struggle with the most. Let me first say that the game is free to download and can be downloaded for 0 yuan, but the depth of in-app purchases is "bottomless".
Let's not talk about the opaque probability of the card pool. The key is that there are many limited-time out-of-print cards and costumes. If you miss them, they will really be gone, forcing the collecting party to take action. If you are a Buddhist player who wants to focus on the plot, you can still play with 0 krypton. It is just the favorability required for certain key plot points. If you don't spend money, you have to rely on time. A week's physical strength may be enough for someone else's 328 gift pack. The experience of micro and medium krypton will be more embarrassing, because you will find that you have spent hundreds of dollars, but your ranking is still outside the 100th place on the combat power list. It is a typical "either no krypton, or heavy krypton" structure.
But one thing is that it does not directly sell attribute cards to force krypton like some games. The card drawing resources still have a stable output in daily tasks. After a season of monthly card party members, you can get a few sets of SSR, but don't think about the full picture book.
Social: 7 points
The official positioning is interactive plot, so the social gameplay is relatively weak. There is no forced team copy, and there is no need to find people to cooperate with on a daily basis. The only social core is the Chamber of Commerce. There are things like chamber of commerce construction, chamber of commerce battles, and rankings, but the overall atmosphere is more Buddhist. The internal chat room of the alliance is the real source of happiness. A group of sisters chat about the plot, eat CP, and share strategies. The atmosphere is very friendly. For social horror players, there is no pressure at all to push pictures alone, which is considered a conscientious design.
Comprehensive summary
"Smoke and Rain in the Tang Dynasty" is like a dessert with complicated processes, exquisite appearance and rich taste, but you have to accept its extremely sweet concentration first. If you are willing to pay attention to the plot and enjoy the gradual development process, it can definitely bring you dozens of hours of immersive experience. But if you want to find the thrill of strategic games in the battle system, or hope that krypton gold can bring immediate pleasure, then it will most likely disappoint you.
I finally gave it 7.5 points, of which 7 points are for the art and plot, and 0.5 points are for the frequency of conscience activities in the operation. This game is not a masterpiece, but as an ancient fragmented time killer, it does achieve the bottom line of "fun". If you like this kind of subject matter, you can try it, but remember, pinching your face is a temporary pleasure, and your liver will be in the crematorium🔥