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When I clicked in and watched "Famous Sand City", I thought I was dazzled. Retro legend private server mobile game? Or is it made by Shanghai Jieyou Network? Brother, you posted this in the wrong area. Does this thing have anything to do with the "Indie Game Discovery Journey"? Independent games are niche products that developers use their love to develop and polish their gameplay. They are not transplants of reskinned and gold-priced web games with legendary skins and full-screen "sand attack", "special command" and "field explosive equipment".
Let's be real. The "boss grabbing", "thousands of people siege the city", and "free PK explosive equipment" mentioned in your profile sound lively, but in fact, which one is not leftover from playing Legend 20 years ago? And "Charging mode: 0" - good guys, it's free to enter, what happens after entering? Are you afraid that the first charge of 6 yuan will give you a dragon-slaying knife, the monthly card will automatically hang up at 68, the VIP 15 will unlock the full picture transmission, and the probability of "divine equipment forging" will be +10%? I know this trick very well. They say it's free, but in fact it's just a mobile equipment package for local tycoons to use as field BOSS without recharging money. Still "relying on equipment more on technology"? The technology of the legendary private server is that whoever has more krypton can press the keyboard louder, don't kid yourself and others.
If you really want to experience retro siege, wouldn't there be so many excellent indie games on Steam? The strategic game of "The Banner Saga", the mercenary life-and-death game of "Battle Brothers", and even the BOSS in "Terraria" are a real test of both skills and equipment. Which one doesn't have more soul than this "famous sand city"?
I understand that brothers may want to find the feeling of fighting in the sand with passion, but feelings are not consumed in this way. This game even dares to write "private server" in the title. It is clearly a short-term operation project to buy out the nostalgic IP and cut leeks. The developer obviously wants to make a profit and run away. Believe me, it's better to play this game than to go to the free “OpenTTD” to simulate operating and driving a train. At least it's really free and you can learn logistics knowledge.
Anyway, I pretended I didn't see this post. Next time, I'll recommend some indie games that are truly made with care. Don't let this garbage stain my eyes. 🤮