
The name of this game sounds very literary, but when you actually play it, it's called a boss. You poke the screen with your finger, and the ball will roll in that direction. It's a completely different world from the time when we used the up, down, left, and right keys on the keyboard to play Sokoban. Now with this physics engine, the ball rolls so smoothly, and paired with ambient music, my forty-year-old heart feels younger. The funniest thing is that the game also has fancy things like lasers and magnets. I think back then we had a lot of fun playing "Pac-Man" for a long time, but now the level design is like a black hole.
You young people may not know that there were no touch screens when we played games at that time. The handles are rubbed so hard that the hands get calluses. In the "limited motion" mode of "Song of Gravity", you have to calculate the inertia and friction of the ball, and you also have to find a portal to escape. Isn't it obvious that physics lessons are moved into the game? But don't be afraid, it also has a "limited time" mode, which allows you to run blindly as long as you are fast enough. A novice like me can also use hand speed to regain some face.
When it comes to the gaming industry, the changes are truly earth-shaking. In the early years, we had to share a TV with our friends to play "Contra". Now, a single-player puzzle game like "Gravity Song" can be played by one person holding a mobile phone all afternoon. The developer is still a team in Shenzhen, engaged in interactive technology. Twenty years ago, could our domestic games have such graphics and feel? Can't even think about it. At that time, "Legend of Sword and Fairy" contained three floppy disks on one disc, and it took half an hour to install the game. Now this game can be played by clicking on it, with zero charge, and even advertisements are rare. It is really a good time to catch up.
I checked specifically and found that the developer of this game is called Taoteng Interactive Technology, which sounds like the Internet. I think back then we were playing pirated CDs, but now people are putting them on the shelves for free. This is the pattern. Although this game is not large in size, the idea of "using gravity to solve problems" is similar to the "Balance Ball" we played when we were children, but with the addition of portals and laser arrays, it feels like a prison break in a science fiction movie. Would you say this is a renaissance in the gaming industry? The old gameplay is remade with new technology, and it is so exquisite.
Finally, I say with emotion, from red and white machines to smartphones, from pixels to light and shadow effects, games have changed, but the energy of "one more level" has not changed. Friends, try "Song of Gravity" when you have time. I guarantee that you will regain the concentration you had when dodging bullets. If you don't like solving puzzles, the parkour mode can also be fun for you. Let's just say that although this game is not endorsed by a big IP, its sheer energy is really like the game dreams we had when we were young. 👍