
Let me talk about my situation first. I commute for two hours back and forth every day, take a one-hour break at noon, and get exhausted after get off work at night. If you want to play a serious game, it will take thirty minutes to jump at every turn, and you have to turn off and go to work before you understand the plot. So I've been looking for a game that I can open at any time and play at any time, but it won't be so addictive that it delays my work.
I discovered Arkanoid by accident during a lunch break, and now it has become the most popular thing on my phone next to WeChat, haha. When it comes to fragmented time management, this game must have a name!
Let's talk about commuting first. When standing on the subway, you can hold the handrail with one hand and operate it with the other hand. You can adjust the direction up, down, left, and right, without staring at the screen at all. When waiting for a traffic light, if my hands are itchy, I can take it out and play two games. After playing one game, the light will turn green, which perfectly fits my waiting time every time.
Lunch breaks are even more fun. Our company has a one-and-a-half hour lunch break from 12pm to 1:30am. We eat and play with our mobile phones for the first half hour, and we can play basketball for half an hour afterward. The key is that it has so many modes. Today I'm playing the classic mode to feel nostalgic, tomorrow I'll try the challenge mode with brick upgrades, and the day after tomorrow I'll play the combo mode for fun. There is no situation where you will get bored after playing two games. Instead, you want to unlock new levels every day.
The only thing to pay attention to is to control the time. This game has an "infinite combo" mechanism, which makes continuous combos feel fun when you play smoothly. Once you regain your senses, you'll be gone after a lunch break. I have now made a rule for myself that I will quit as soon as the time is up and never hold back, because once I was late for a meeting in the afternoon because of greed, and my boss caught me on the spot. I still remember the bitter feeling.
I think this game is particularly suitable for people who don't want to use their brains but want to use their hands. The operating threshold is basically zero, and there is no need to spend money. Nowadays, mobile games require you to draw cards to accumulate materials at every turn. This is really a clean flow. You can play it when you open it, and exit after playing. It is completely a fragmented time harvester.
By the way, there is also a hidden way to play, which is to take it out and play a game while waiting for coffee in the tea room. Colleagues will come over to watch when they see it, and they can also chat about their gaming experience. It can also be regarded as a social icebreaker, haha.
In general, if you are looking for a mobile game that you can play casually on weekdays and not worry about on weekends, you can definitely consider Breaking Bricks. Anyway, its mission is to kill boring time, and this is what we social animals need most. It's not a waste of time to play a game when fishing, right? 😏