图片
To be honest, when I first saw the title of this game, my first reaction was "another IP for pickup cards". After all, I have been playing since the Saipan era, and I have long been accustomed to the "reproduction of the original" routine. However, the first scene I saw when I opened the game surprised me. The scenes on the streets of Shibuya are really well restored, and the close-up of Gojo Satoru taking off his eye patch is quite interesting. It's not just a pop-up painting that is just for sale.
The gameplay is still the classic horizontal version of the card set, with map pushing, tower climbing, cultivation, arena, and everything you need. But the return of SP Fushiguro Megumi this time is indeed worth mentioning. The strength of this character in the current version is T1 level, and you can earn it if you draw it. I only got it when my patio was full. I asked if it was a pure-blooded African chieftain. 😂
Let's talk about welfare. The official promotion is that the 1,000 consecutive draws are very full. Although most of them are single draw tickets and friendship pools, the core hero selection is quite generous. The new account can directly capture Wei and Nishinomiya Tao when opening the new account, and the experience of pushing pictures in the early stage is much smoother. Not many games these days dare to give out benefits like this. Even if it is to retain people, it can be considered sincere. It's not bragging, it's much better than some games that only guarantee players the card pool.
In terms of plot, the stage performances of Shibuya Incident and Huaiyu Chapter are considered to be carefully performed, especially the animation of the switch between Hu Zhan and Su Nuo, which made me, an old fan like me, a little excited. But the drag is real. If you can skip some level dialogues, just skip them, otherwise the animation loading will take longer than the combat time.
Let's be honest, the biggest problem with this game is that the gameplay in the later stages is too repetitive. Expedition, enchantment, awakening, star promotion, a lot of development lines are piled together, and going online every day is like clocking in at work. Old players can basically figure out all the loops after playing for a month, and the novelty wears off quickly. But as long as you like the IP of Spell Return, you can still come back occasionally to check out new characters and play activities.
Finally, to summarize: If you are here for SP Fushiguro Megumi, this return is indeed a good opportunity. If you are a Krypton-free party or a sentimental party, Zero Realm War Zone will definitely allow you to have sex in vain for a while. But if you want to play for a long time, you still have to be patient. After all, the current card games are just a slow stream.
From playing Snake with a Nokia in high school, to now raising a "son" on a mobile phone when he is over 30 years old, the games have changed countless times, but the excitement of saving resources for your favorite characters and drawing cards and unboxing them seems to have never changed. 😌
I wish all the brothers who are still in the 10th company good luck, I will sneak away first and go to the trial field to feel the strength of SP Fushiguro. See you later.