
As an old spectator who has participated in KPL and LPL events all year round, I am actually quite picky about the word "competition". Recently, a friend bought "Super Billiards Master". I originally thought it was just a casual game, but after playing ranked games for two days, I found that the depth of competition and balanced design of this game are worth pondering compared to many MOBA PC games.
Let's talk about the physics engine first. Although the target running platform of this game is 5.0, the physical feedback is quite realistic. The combination of hitting force, angle, and rotation basically brings into play the logic of "shot technique" of billiards in reality. Operations such as pulling back the low bar, following up the high bar, and moving the ball need to be calculated based on the friction coefficient of the table. This is very critical, because it determines the ceiling of the game - it is not that whoever charges more money will be better, but whoever understands the laws of physics more thoroughly will be able to gain a firm foothold in the rankings. This is the same as watching professional players block the line of troops and calculate damage during the game. It is a game of hard power.
Let's talk about balance. In the current version, the rhythm difference between 8-ball and snooker modes is obvious. 8-ball pays more attention to the handling of the kick-off situation and the explosive power of clearing the table with one shot, and it is easy to create a highly entertaining winning streak; snooker is more focused on defense and ball-making ideas. A few safe shots back and forth can directly break the opponent's mentality. The official distinction has been made in the parameters of the strokes. There is no situation where "one trick will be used all over the world". Players with different styles can find a playing style that suits them. This is quite rare in event games. After all, many game versions will always have supermodel characters after updates. As for "Super Billiards Master", the winner depends more on on-the-spot judgment and mental stability, and numerical crushing does not exist.
Another point worth mentioning is the charging model. This game currently has a zero entry threshold, and the payment points are basically focused on skins and special effects, and do not involve attribute bonuses. This is very conscientious. It is equivalent to everyone having the same starting line. If you are very skilled, you can beat the Krypton guy down even if you are wearing the original club. The more thorough this kind of "competitive fairness" is, the higher the gold content of ranking points will be, and the more motivation players will have to improve their scores.
Finally, let's talk about the competition system. The built-in online competition system in the game has a tight rhythm and a reasonable schedule. The time of a single game is controlled within a few minutes, which is especially suitable for watching the game in fragmented time or playing a few games by yourself. As a spectator who watches games all year round, I feel that this short, fast event model can actually increase the sense of participation of ordinary players, and is more user-friendly than traditional e-sports, which often lasts for half an hour.
To sum up, the competitive environment of this game is currently relatively clean, the balance is very finely polished, the threshold for getting started is low but the room for exploration is large, and the charging model does not sell attributes. It can be regarded as a rare "competitive conscience game" in the billiards genre. If you also like to pursue pure technical confrontation in the game, you can come and have a try in the rankings, and we will see the real results on the table. 🏆