
It just so happens that I recently saw a lot of posts discussing game ratings while diving into the emotional literature section. Some people look at the graphics, some focus on the plot, and some think it's a good game if you can make money and become stronger. As an old player who has reviewed hundreds of mobile games, today I would like to use "Miracle for All" to talk about my own scoring standards.
Let's talk about the conclusion first. I give this game a 7.5. Not amazing, but definitely worthy of its sentiment.
I give it 8 points for the screen dimension. As a work adapted from the PC game "Miracle MU", it restores the gorgeous and fantasy style quite well. The special effects of light and shadow particles are really hard work. The screen is full of light when the mage casts his skills, and the luster of the armor when the warrior is chopping are all reminiscent of the time spent in Internet cafes all night long slaying monsters ten years ago. However, this is a mobile game after all, and the precision of modeling cannot be compared with that of PC games. The textures of some scenes can still show a sense of age. But considering its positioning, the picture level is already very conscientious.
I give it 7 points in terms of gameplay. The core is still the classic set of brushing maps, collecting treasures, and strengthening equipment, which is familiar to old players. The operating feel is unexpectedly smooth, and the impact of the skill connection is very solid, especially the special effects of the skills of the Archangel weapon. When released, it really feels like "Ye Qing Hui". But we have to admit that it can get a little boring in the later stages of the game, and the accumulation of repetitive daily tasks can kill your enthusiasm. If you're not a long-time Miracle fan, you might find some of the modes a bit dated.
I give it 7 points for the krypton gold dimension. This must be said objectively. The essence of the game is that it is free to download for 0 yuan, but the wings and mounts in the mall are indeed targeted at paying players. Fortunately, as long as you are patient, ordinary players can also get a lot of benefits through activities, so that they will not be completely widened. But to say it is completely fair is to deceive oneself and others. When you are beaten to the point of losing your temper in the arena, you have to spend more money where it is due.
I give it 8 points for the social dimension. The alliance system is what I think is the most rewarding part. When you attack cities and fight bosses with your friends, you can really feel like fighting side by side. The atmosphere of chatting and gossiping in the public channel is also very lively. Old players bring cute new players to refresh pictures and explain equipment. This sense of inheritance is rarely seen in today's fast food games.
Taken together, the advantages and disadvantages of this game are also listed here. It's definitely not perfect, it may be a bit of a barrier for new players, and the painting style is not the mainstream aesthetic of mobile games now. But for old players who have experienced that miracle era, this is more like a love letter to youth. So if you ask me whether it is worth playing, I would say: if you are here for nostalgia, then it will not disappoint you; if you are looking for fast-paced excitement, you may want to adjust your expectations. After all, the meaning of a classic is that it has carried our youth, not how perfect it is. .