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Since it is posted in the music sharing area, let's start from the music perspective. Many people like to pile up scores when writing reviews, but I think there must be a frame of reference for the rating to be meaningful. For example, if you compare a turn-based martial arts mobile game like "The Winx Story" to a AAA masterpiece, it would definitely be unfair, but if you look at it among similar products, its performance is quite impressive.
Let's talk about the picture first. The painting style of this game follows the Q version of the cute style, but the scenes are also made more realistic. This kind of mix and match is actually quite a test of skill. Fortunately, the overall tone is fresh and bright, and the details of the character modeling are sufficient, especially the spell effects, which have rich levels of light and shadow and do not feel cheap. In the turn-based category, the graphics can score over 8 points.
Then there's the gameplay. There are six sect systems, Shituoling, Tiancefu, Yaowang Valley, Dragon Palace, Putuo Mountain, and Pansi Cave. It can be seen that the planner wants to take into account the needs of PVE and PVP. The professional positioning is also quite clear, including tanks, output, treatment, and control. The core of the turn-based system is skill matching and pet development. This game is quite satisfactory in this area, nothing special, but there are no major flaws. For players who like strategic matching, the playability is still sufficient.
Let's focus on music. After all, this post is in the music section. The BGM of the game follows a classical approach, which is very consistent with the fairy tale theme. To be honest, I have played many domestic mobile games, and many of them failed in the music area. They were either perfunctory and repetitive, or completely out of touch with the mood of the picture. Although the soundtrack of "The Legend of Winnie the Pooh" is not very recognizable, it is better because of its stable atmosphere. The drum beats in the battle scenes are compact and the melody in the main city is soothing. The switching is more natural and will not make you feel uncomfortable. This is considered a passing grade.
Let's talk about krypton gold. The charging mode is written as 0, indicating that it is a free download and in-app purchase system. For the scoring criteria of this mode, I usually look at "whether free players can continue playing." From my experience so far, the daily tasks and the resources given by the system are enough to maintain the basic progress. You can experience most of the core gameplay without spending money, but the development speed will be slower in the later stage. I give this item a score of 7.5. It's not outrageously conscientious, but it's not overly conscientious either.
In terms of social interaction, this game has classic gameplay methods such as team formation, gangs, and marriage, and the depth of interaction is medium. But for turn-based games, social interaction is the key to long-term retention. Fortunately, there are not many awkward places in the chat and teaming mechanisms.
Taken together, my scoring standards are generally divided into four levels: the first level is that all dimensions can make people shine, the second level is that the overall standard is met and individual highlights are outstanding, the third level is mediocre but playable, and the fourth level is to persuade people to give up. "The Winx Story" belongs to the second tier. It is not epoch-making in any aspect, but the overall experience created by the combination of graphics, music, and gameplay is quite comfortable.
So if I were to rate it, I would probably give it around 8 points. The points deducted are mainly due to the lack of innovation in gameplay and the fatigue that may be caused by numerical expansion in the later period. But as a Xianxia game where you want to relax and listen to ancient BGM, it is fully worthy of the download button. 🎮🎵