
I carefully tested all three characters, and the assaulter is the best overall. This role is positioned as an all-round mid-range and short-range shooter. Although the single-shot damage is not the highest, the rate of fire is there. According to actual measurements, it is about 30% faster than the Ghost Hunter. In addition, the skill comes with a short-distance sprint. When you are approached, you can draw the line of fire and fight back by pressing it. The operation difficulty is also the lowest among the three, which is especially suitable for novices who have just entered the game. The disadvantage is that it is more difficult to hit long-range targets. The bullet spread is a bit large, and it will be uncomfortable to encounter opponents who are squatting in the corner and cannot come out.
Ghost Hunters belong to a high-risk, high-reward genre, and their skills stack damage based on the number of hits. The upper limit of this character is indeed high. I stacked it up to seven levels at a time and knocked out nearly half of the opponent's health with one shot. But the problem is that you have to hit him seven times before you can get the increased damage. Moving targets are okay, but if the opponent is also a ghost hunter and everyone is as slippery as a loach, then it becomes a pure battle of touch. This character is suitable for experienced players who are confident in their shooting skills. For beginners, this character is basically a gift.
Let's talk about the heavy gunner. This character panel is really scary. The single-shot damage is more than twice that of the assaulter, but the rate of fire is so slow that it makes people anxious. Reloading is also the slowest among the three, and it is basically a living target when shooting against people in an open field. Moreover, the recoil of its weapon is so great that after two consecutive shots, the muzzle floats into the sky. The only advantage is the defensive point battle, where you can block key positions with two guns and one shot. However, the overall fault tolerance rate is too low. I personally do not recommend civilian players to practice this role.
Finally, to summarize: If you get started in three minutes, choose the assaulter. If you want to advance, practice the ghost hunter. Leave the heavy gunner to those who like to challenge themselves. After all, the fun nature of this game is to practice your marksmanship first, and then talk about professional advantages. 😎