
Hello everyone, I am Axing from the strategy team. There have been a lot of posts on the forum recently about "Searching for Immortals in the Sea of Clouds", but most of them are about posting screenshots and showing off fashions, and not many of them are really knowledgeable. I have been playing this game for three days and three nights, and have measured a lot of data. I won't go into too much nonsense today, but will talk about a few points that are most easily overlooked by newbies, focusing on one reality. 🎯
Let me talk about the most important thing first. This game is called "free trading", but if you really treat things as if they are treasures and price them randomly, you will lose money. The price of elixirs and building materials in the market can vary three times between the first day and the third day. The reason is that everyone is very enthusiastic about leveling up when the server is launched, and the supply of mid- to low-end reinforcement materials exceeds the demand. However, on the third day, the goods in the hands of the studio or the Gan Emperor will be put on the shelves one after another, and the price will inevitably fall. Ah Xing's suggestion is: two days before the server opens, except for one main weapon and basic armor strengthening materials, sell everything else to the trading house, don't stock up. The binding materials given in the so-called "massive benefits" are what you should really use in the early stage. Gold coins won't give birth to babies if you hold them in your hands, only when you roll them around will you gain profits. 💰
In the beauty system in the game, many brothers give random gifts as soon as they enter, and fight to the end to see which one is the most beautiful. This is actually a big pitfall. The core of the beauty's combat power is not the intimacy level, but the "fettering fate". You have to open the picture book first to see which beauties have exclusive bonds with each other. For example, who is going into battle at the same time as that one, and directly increase the attack percentage. What we want is to get the maximum benefit with the least expenditure, so first increase the favorability of the two free beauties to trigger passive, which is much more cost-effective than raising one beauties to a high level alone. As for the beauties that require krypton gold to unlock, Ah Xing took a look at the numbers and found that the price-performance ratio in the early stage was indeed not high. You might as well invest that gold in the advancement of the mount.
Regarding fashion mounts, my advice is very clear, don't just look at the appearance and special effects. Especially for mounts, many novices throw all the bound ingots on the appearance of the spirit beast. The speed remains unchanged and the combat effectiveness is not increased much. It is a pure injustice. The mounts, soul levels and skill books in this game are the core. There is a trick. Don't rush to use low-level skill books. Save a few of the same kind to synthesize higher-level ones. Even though the success rate is only that high, use the "lucky charm" given in the game to increase the success rate to almost guaranteed success. Those Qilin Immortal Deer you prostituted for free, after rising to the second level, the price-performance ratio will instantly beat those skins given by recharging. We play games to have fun, but the soaring numbers of this kind of "secret fun" are much better than reskinning. 🚀
Let's talk about activities. There are so many activities in the game that it is dizzying, but you should remember what Ah Xing said: You can be a Buddhist in daily life, but you must be full-time in limited-time activities. Especially the "Sea of Clouds Siege" and "Treasures of Heaven and Earth" at night, individual players must go for it. Why? Not only are there unbound rare fashion fragments in the rewards, but more importantly, this event will give you an attack buff and damage reduction buff token, which can be superimposed on wild maps. Ah Xing has actually measured that stacking five layers of buffs to fight a boss is equivalent to wearing an extra piece and a half of full-level purple equipment. It is better to use every resource in your hand rationally than just grinding monsters. This is the difference between our Raiders and you playing around. ⚔️
Finally, let's talk about benefits. When the official said "massive benefits", many people thought it was empty talk, but the game's server opening benefits are really conscientious. What you have to do is not to receive the email without thinking, but to match the rewards in the email to your current shortcomings according to priority. For example, if there is a lack of breakthrough pills in the early stage, the breakthrough pill box given in the seven-day event will be opened first; the equipment refining stone will be used for the main C weapon first. Don't be egalitarian. In this game, it is much more comfortable to have one output position at the limit than to develop five of you in a balanced manner. You have to learn to calculate your own profits. If there is a big gap in cultivation in any column, you should use that part of your resources. 🎁
Ah Xing will talk about it here today. In fact, there are still many details that have not been elaborated, such as the time stuck in collecting the cave spiritual veins, and the problem of fluctuations in the value range of equipment entries.If the popularity of this reply is good, I will do another hard-core numerical article in two days, and post the growth coefficient tables of pet qualifications and basic equipment attributes for you to see. Brothers, if you have any questions, you can leave a message below and reply as soon as you see it. Rational game, refuse to be brainless, see you in the next article. 👋