
Let me make it clear first, I am a die-hard stand-alone player, and the krypton gold card drawing system is the original sin for me. But when I opened the interface of this game, I was stunned for a moment - there was no stamina bar, no first recharge pop-up window, and no various red dots forcing you to click. Things from 2018 can still be played today. You will know that those people back then were really making games, not cutting leeks.
War chess is a matter of playing step by step. The number of movement grids, attack range, and terrain bonuses of each general in this game are all based on actual grid movement. It's not a power-heavy game where you're bound to win if you have higher numbers than me. You have to consider spearmen to defeat cavalry, archers to occupy the high ground, and fire to attack the woods. Cao Cao took Xiahou Dun and Guo Jia to fight the Puyang Pass. I was stunned and played SL five times, and I had to recalculate the steps every time - this kind of mental exhaustion brings a sense of satisfaction that has long since disappeared in today's "one-button automatic battles".
Some people say how deep can a free game be? I laughed. In the campaign mode, the enemy AI will outflank and get stuck. Lu Bu in Hulao Pass will really rush in and cut your back row, not just a wooden stake to be beaten. In addition to the main storyline of Wei, Shu and Wu, there are also a lot of hidden levels, such as "borrowing the east wind" and "empty city strategy" subplots. If you choose the wrong dialogue option, you will directly enter the BAD END. This is a hundred times better than some current mobile games that are said to be "heavy on plot".
The most touching thing is that this game does not force you to socialize. Although there are online rankings and arenas, the stand-alone experience will not be affected at all if you don't play. One person is busy talking about the battle, wondering how to use Zhang Liao to lead 800 cavalry to steal the house. Isn't this the time we old ass enjoy the most?
The only stupid thing is that there is almost zero promotion for this game, and you may not have heard of it at all. But it's normal to think about it. Why should this kind of game with honest gameplay and no fancy work compete for traffic with those “masterpieces” that are overwhelmingly purchased, whose vertical paintings become more and more explicit, and whose recharge interface makes you want to laugh at your face? Deserve to be buried.
If you really like the Three Kingdoms and like the feeling of "strategizing and winning thousands of miles away", but are fed up with signing in every day and doing daily routine - go play "War Chess Three Kingdoms 2". There is no need to chase versions, no need to spend money to draw cards, you can simply deploy your troops and generals to win your own battle of Guandu.
These days, this is the only free game that I can play for ten hours without getting tired of it and even take the initiative to post about it. 💪