
Let me explain my identity first. I am a game reviewer. I don't control reviews and I only tell the truth. Recently there has been a lot of discussion about "Journey of Light" on the forum, and there happened to be something interesting about the gameplay, so I experienced it in depth for a while. The main focus of this game is "animation-level plot experience + card development". It runs on the 5.0 platform. The developer is Shanghai Jupiter Creative Design Co., Ltd.. The charging mode is 0, which means free download, but as you know in the game, there are still in-app purchases. The following follows my old rules, from the four dimensions of picture, gameplay, krypton gold, and social interaction.
In terms of graphics, I give it 9 points. This item is indeed its appearance. The insertion method of cutscene CG and dynamic illustrations are very smooth. The character drawings are not cheap paper-like. The skill performance in battle has slight camera shake and particle effects. The visual impact is in the first echelon in the same category. Especially the rhythm of the performance as the plot progresses is a bit like following a new show. There is also a suspenseful freeze-frame at the end of each chapter, which is a real bonus. If you are a story person who cares more about immersion, the graphics will not disappoint you.
In terms of gameplay, I give it a 7 points. It is essentially a card development plus turn-based battle, but its core selling point is the narrative packaging of the "contest system". Players as contestants get to know the background stories of other characters. The way this group drama unfolds makes the development goals more specific. You are not fighting for values, but paying for the stories behind the characters. The combat system itself is more strategic, requiring formation, skill matching, and attribute restraint. The depth is above average. However, in the later stage, it will still enter the regular cycle of grinding materials, rising stars, and pushing levels, and the novelty will decrease over time. This is a matter of opinion. Those who like to develop will find it playable, while those who like fast pace may find it a bit annoying.
In terms of krypton gold, it is given 8 points. Since the charging mode mark is 0, it means that there is no mandatory payment threshold, the early experience is quite friendly, and the resources provided by the plot level are enough for you to draw several core characters. The pricing of monthly passes and gift packs is not outrageous in the same category, and most of the skins and dynamic CGs can be obtained through activities. It is not the kind of forced design that will make you unable to play at all. However, the players at the top of the arena are still the big players, and this is unavoidable. Overall, the experience of the Zero Krypton Party is complete, but the gap with the Krypton Party will widen in the later stages.
On the social level, 6 points are given. There is a guild system and team dungeons in the game, but the interactivity is relatively shallow. It is basically still at the stage of "borrowing people to complete levels" and "guild sign-in", and there are not many mechanisms that require cooperation. Selfie dating on the forum has nothing to do with the game itself anyway. If you really want to meet friends through the game, you have to take the initiative to chat in public groups on your own. The social tools provided in the game are relatively basic. This aspect can only be said to be adequate, not a highlight.
In terms of overall rating, I give it 8.2 points. The advantages are obvious: the graphics are expressive, the plot has a sense of drama, the characters are three-dimensional, and the free start has a friendly mentality. The shortcomings are not hidden. There is a sense of repetition in the later stages of the gameplay, the social depth is average, and the numerical suppression in the arena is obvious. If you are looking for a slow-paced card game where you can calm down and watch the plot while collecting and developing cards, this game is suitable for you; but if you are the kind of player who pursues extreme operations or strong confrontation, you may not find it enjoyable.
Finally, I would like to give you a piece of advice: don't play it as a competitive game, watch it as a playable animation, you will feel much more comfortable. 🏆