
Let me make it clear first that I don't really like the kind of diode reviews that sound like “masterpieces” or “junk”. Whether a game is fun or not is quite subjective, but there are still some quantifiable dimensions. Today I borrowed the new game "Proud Sword Immortal" to talk about my own evaluation standards.
Let me first talk about my overall impression of this Xianxia MMO. As a mobile game that advertises itself as a next-generation game, its graphics did not disappoint me. To be honest, it's a bit surprising that the texture of character modeling, the light and shadow of skill special effects, and the perspective level of the scene can be achieved to this extent on a mobile phone screen. When I passed by the sea of clouds on my flying mount, I really had the urge to stop and take a screenshot and post it on WeChat Moments.
But the picture is only the first threshold. The most important aspect of my rating is the gameplay, which accounts for about 35%. The gameplay of "Proud Sword Immortal" is a standard Xianxia MMO template: main plot push, sword flying, immortal cultivation and tribulation, gang war, and world BOSS. Two words to describe it are "solid". It doesn't have any fancy innovations, but it doesn't have any obvious crotch-stretching features either. The dungeon design has coordination requirements, skill combos have room for manipulation, and the attack feedback can be considered crisp and clear. I feel comfortable giving this score.
The plot is actually a plus. Nowadays, the main plot of many Xianxia mobile games is purely a process, all skipping and skipping. Proud Sword Immortal has a few subplots that made me willing to watch it seriously. The grudges and hatreds between the characters are not written in a bloody way, and the male protagonist's growth plot also has a bit of passion. As an MMO, this amount of plot text is considered sincere.
Next is the krypton gold dimension that many people are concerned about. The charging mode of this game is 0, which means it is free to download. But anyone who has played it knows that in-app purchases in free games are the biggest pitfall. The Proud Sword Immortal has the first recharge, monthly cards, battle orders, and card draws. This is the standard configuration of domestic MMOs. My evaluation is: civilian players can play, but the ceiling is limited; the experience of mid-level and above will be much more comfortable. It should be noted that the front row of the rankings is basically surrounded by krypton guys. If you are a PVP fanatic and want to make your zero krypton account into the top ten, then I advise you to change your goal.
Finally, let's talk social. The core competitiveness of MMO actually lies here. The marriage system, master-disciple system, and gang system of Proud Sword Immortal are quite detailed, especially the gang war experience. It feels very exciting to fight for BOSS with friends while talking. Although there are occasional scam ads on the World Channel, the overall atmosphere is quite lively and does not make people feel like it is a dead server.
To put it all together, I would give it an 8.5 for the graphics, a 7.5 for the gameplay, an 8 for the plot, a 6.5 for money-making friendliness, and an 8 for social interaction. The overall rating is almost 7.8. In my opinion, this score belongs to "a good game worth playing but with shortcomings". It is far from a perfect masterpiece, but it will not be a surprise. Let's speak with our conscience. If this game can achieve this level, it is indeed considered to be in the middle and upper reaches of the same category.
If there are brothers who have already fallen into the trap in the comment area, please feel free to chat about your experience and ratings. Anyone who has different opinions is welcome to comment. Anyway, evaluation is not the only answer. After all, everyone has different starting points for playing games, and the score that suits you is the best score.
That's it, see you next time. 🕹️