
Guys, I'm 35 years old. I've been playing "Overlord's Continent" for the red and white consoles all the way. What strategy game have I never seen? To be honest, when I first saw the cartoon rendering style of "Qin Emperor and Han Dynasty", I thought that even Qin Shihuang was acting cute these days? As soon as I started using it...oh, it smells so good!
You know what's the most torturous thing about old strategy games? Just to carry out internal affairs, you have to attack the city one by one, and to build a building, you have to wait three minutes to read the order. There was no such thing as "one-click expropriation" at that time! Now this game is really slippery. The simulated management feels like growing vegetables. After harvesting wheat and planting rice, you can go back to the auction house to sell some equipment to make extra money. Let me tell you, this SLG trading system is more exciting than running a business in the "Age of Discovery" back then. The key is that it can really "rely on fighting for equipment". A civilian player can spend two days squatting on the world BOSS, and then turn around and get a sky-high price in the auction house. The feeling of a salty fish turning over is no worse than winning the verdict in "Legend" back then!
When it comes to the combination of troops, hey, this reminds me of "Fire Emblem" on the red and white console. At that time, swords defeated spears, and spears defeated axes. Now "Qin Huang Han Wu" directly gives you an ever-changing skill combination. You can use archers with catapults to engage in kite style, and cavalry and counselors can engage in blitzkrieg. The most outrageous thing is the beauties system - at that time, in "Three Kingdoms", marrying a wife would add a little loyalty, but now it's better, if beauties can go into battle, they can get BUFF. With the co-author, Emperor Qin and Han Wu also want to "match men and women, and fight without getting tired"?
But what makes me most gratified is that this game has not forgotten us old players. Look at the official position system, from pavilion chief to prime minister, the feeling of climbing up step by step is like becoming the city lord in "The Legend of Taige Li Zhi". But the optimization is so considerate. If you don't have enough physical strength, you will be managed. If you are marching too slowly, you will speed up. It can automatically farm even when you are offline - it's not like when we played "Civilization" in the past and set the alarm clock to wake up in the middle of the night and click on the next round!
Young people today may not understand that when we played strategy games, the purpose was to "strategize and win thousands of miles away." But times have changed. "Qin Huang Han Wu" puts this kind of pride into a mobile phone, and forgets to eat and sleep for three days? It doesn't exist. You can command an army to expand territory even while working and fishing. If "Age of Empires" had this kind of optimization back then, I wouldn't have had my game console confiscated by the teacher in class.
Finally, I would like to say something from the bottom of my heart: This game retains the soul of the old strategy and adjusts the enthusiasm of the new generation just right. I remember that back then, we had to hit the space bar on the keyboard all night, but now we can experience the pleasure of Qinhuang sweeping Liuhe with just two swipes on the screen. I am too old to chase new movies, but in "Qinhuang Hanwu" with a beauty and starting an empire, it feels like "I am talking about being a teenager". Okay, I will continue the Northern Expedition against the Huns. Dear friends, see you in the game👊