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I downloaded this game the same day it was launched. I originally thought it was an ordinary female-oriented dress-up story game, but when I entered it, I discovered that it was a hardcore match-3 game? From the traditional Chinese medicine system to the favorability mechanism, there is all hidden numerical logic in it. Let's do something real today.
Let's talk about the conclusion first: This game seems to be a combination of Xiaoxiaole and online storyline, but its numerical curve is surprisingly rigorously designed. The optimal strategy is not to eliminate without brainstorming, but to plan around the rhythm of skill release and the management of medicinal material resources.
On the first level, let's talk about the core mechanism of match-3. The elements in the game are divided into five categories: Qi Blood Grass, Detoxification Flower, Golden Chuang Ye, Huilan Zhi, and the rarest Hundred Poison Fruit. The Hundred Poison Fruits are equivalent to universal energy, and 5 of them can be used to release ultimate moves - each male protagonist has a different prescription, and the effects vary greatly. Well, this doesn't mean you can use it randomly, brother. According to actual numerical measurements, the match-3 skill multiplier of the character Cold General is the most stable, with the screen-clearing damage coefficient fluctuating between 1.8 and 2.2. The Tsundere Prince's skill is vertical elimination, which looks fancy, but because the arrangement density of vertical elements is much lower than that of horizontal groups, the average income in actual combat is 30% off.
The optimal opening strategy is - before there is no special move, give priority to the four-match or L-shaped match in the upper area. The purpose is not to eliminate itself, but to let the newly falling elements below naturally roll out of the combo position. The biggest difference between this game and other match-3 games is that it has an "element fall track" setting. New blocks added from above will have a fixed movement path for two rounds. This physical mechanism can be used to predict the next hand of cards in advance. If you just focus on the current low area elimination, then you will always be passively dealing with the chessboard given to you by others, and your efficiency will not improve.
Let's talk about the system of medicinal materials and favorability. Many players may think that they can choose the prescription at will and just watch the plot, but each map actually has a resource limit. For example: the seven-day drop rate for ordinary levels is about 18%, but if you use the Femme Fatale outfit to enter the map, the golden leaf drop bonus is 10%. Combined with the accelerating passive that Miaojiang Gu Master comes with at the beginning (get double medicine residue), you can enter the Hundred Poison Fruit cycle two levels earlier than the regular route. This time difference directly affects the favorability value, because the "dating bonus" multiplier unlocked by the favorability is calculated independently for the male protagonist, and there is a hidden threshold in it. After the favorability reaches 300, the probability of successful drugging jumps directly from the basic 60% to 85%.
So what is the optimal strategy? Don't divide the resources equally among the five male protagonists. Use one person to reach level 300 first. In the early stage, resources are concentrated on the Gu Master, because his Gu Insect passive is to return 15% of the consumed medicinal materials after the battle. Let's put it this way, if you play this line, you will get one more free skill every seven times you play match-3, and the little will add up. As for those strategies that say you can raise whichever male protagonist you like, just take a look - this game is called "Don't mess with the little princess, the miracle doctor", not "I want every male protagonist". If you flirt with all the male protagonists in the early stage, everyone will be stuck, and you will lose money and lose money.
Third, the water in the farming system is very deep. There is a hidden value in the medicine garden called soil value. This is the real core of the game. If you harvest immediately every time it matures, the soil fertility will continue to decrease, and by the time you reach the fourth round of planting, the output will be cut in half. The correct way is to pick when you see the value of the medicine garden indicating that it has entered a "rich state". The triggering condition is not based on the number of days, but on whether you have used the medicinal materials produced in this place to refine medicine in the last three rounds. If the medicine in this land is not used in the last three rounds, the land value will automatically increase by 15% of the critical hit output when it matures in the fourth round. You can probably get one more rare medicinal material for free. In the long run, this will be the watershed that separates you from others.
The last one is to plan your physical strength and stuck joints properly. The difficulty of the main line is concentrated in the last level and hidden level of each map. All the previous levels are for players to hoard resources.If you can't pass a certain level with all stars, don't try hard. Go to the branch line first to get a three-piece set of rewards. These three-piece sets correspond to the core level-breaking props for the next stage. There is really no need to grind hard. The values ​​in this game are relatively smooth. Unless you start spending resources randomly from the first level, there is basically no situation where you cannot pass without grinding.
To sum up, the lineup chooses Miaojiang Gu Master as the main line, raises him to 300 favorability, the medicine garden card has a rich rhythm, only uses high positions to predict combos in match 3, and does not use big moves to clear the screen. After using this combo, I currently have more than 60 levels with full stars, without spending a penny. Only the evil ranger is left in the male main line. The positive feedback brought by numerical values ​​is no worse than that of the plot. After all, there is logic behind all the fun.
Okay, the data is here. Those who copied the homework remember to come back and like it. Anyone with different ideas is welcome to communicate. I will verify it before updating. 🀄️🀄️🀄️