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To be honest, as an old player who has played all the way from Nokia QD, I was stunned for a moment when I saw the name of this game. Baby, do you want me to explain? This name seems like a joke. But out of my obsession with text reasoning games, I clicked in and gave it a try, and I didn't stop playing.
Not to brag, but the gameplay design of this game is indeed interesting. On the surface it is an interactive puzzle game where you look for clues through dialogue, but after actually playing it I discovered that the reasoning logic is much tighter than I imagined. You have to start with every detail of life scenes. Small flaws in the timeline, wrong emoticons in chat records, or even subtle changes in tone in a sentence may be the key to solving the case. Several times I thought I had caught the truth, but when I saw the evidence later, my face was swollen.
The core gameplay of the game is quite good if you have the patience to play it. In each level, you play the protagonist to analyze various life scenes and obtain clues by clicking on suspicious places in the scenes. The more evidence you collect, the more real options you can unlock. This reminds me of those detective and crime-solving games from the previous JAVA era, but in comparison, this game is obviously much more mature in terms of plot arrangement and characterization. The script does not deliberately go in the direction of suspense. Instead, it is the kind of "misunderstanding" that is close to daily life, which makes people feel very real and has a strong sense of substitution.
What gratifies me most is that the game does not treat players as fools. Many options are not black and white, some clues can corroborate each other, and some evidence can be interpreted in multiple ways. There is a chapter in the game where the male and female protagonists have almost completely contradictory descriptions of the same thing. You need to use daily habits and third-party chat records to infer who is lying. I pushed that level by myself for nearly twenty minutes. Although I made the wrong decision in the end, I felt quite satisfied when I reviewed it.
I don't want to brag about the graphics. After all, it is a low-cost game and cannot be compared with those current 3D masterpieces. However, since it is a work on the 5.0 platform, the art style follows a simple and realistic route, which is in line with the temperament of the subject. It can be seen that the character drawing and UI layout are carefully made. The music has an average sense of atmosphere, but the sound effects during reasoning are well rendered and won't put you off.
Let's talk about the shortcomings. The prompt mechanism of some levels is a bit tasteless. Sometimes you want to read some prompts when you are stuck, but it turns out that the prompts are the same as not being given, so it is better to figure it out on your own. There are also some dialogue options that are too instructive. Smarter players may be able to see the correct options at a glance, and the fun of reasoning will be slightly compromised. Fortunately, the overall script length is quite generous, which balances this out.
I won't spoil the ending. I can only say that when you look back at the whole story after the main storyline is completed, you will find that many of the inconspicuous dialogues in the early stage are actually foreshadowing. This kind of echoing writing method makes me, an old person who has played games for more than 20 years, feel a little emotional. Games on the market today are increasingly pursuing a fast-paced and refreshing feeling. There are not many mobile games that can talk about something so quietly and let you use your brain.
Anyway, because of its free and no-in-app purchase attitude, coupled with the fairly solid reasoning process, I recommend it to all friends who like text reasoning or have the patience to savor the plot. Find a quiet afternoon, make a cup of tea, put on your headphones and push slowly, you will feel that your time is well spent.
One last thing to say, this game reminds me of the days when I stayed up late on the Symbian computer to promote "Night Festival". Alas, more than ten years have passed. 😂