
My first reaction when I saw the introduction to this game was to laugh out loud. Real 3D immersive panoramic fishing? The pinnacle masterpiece of 2022? Charging mode 0? Brother, this "0" probably doesn't mean "download for 0 yuan, and then let you charge until you go bankrupt."
I'm really annoyed by this kind of so-called “online game” that pretends to be a “fishing” game but is actually a gold trap. You may not know that a real fishing game, or to be more precise, the kind of fishing game that allows people to calm down and play for hours, should be what it is in the single-player mode - pure ballistic calculation, the timing of throwing the fishing net, and the refreshing feeling of watching the fish gather and catch them all. Positive feedback is earned by your own methods, not by your recharge records.
What about this game? Competitions, bubble battles, competitions, PKK... all of them are so fancy, isn't it just to let you guys compete with those krypton guys on the rankings? Epic BOSS? Immersive panorama? Let me translate it for you. This is called "visually full and numerically touching." You are a game on a 5.0 platform (probably Android?). Which 3A masterpiece can you beat in terms of graphics quality? No matter how hard the Dharma Ring and God of War make the map, they dare not call themselves "panoramic immersive". Why are you just a fishing game where the joystick slides to cast the net?
Really, as a die-hard stand-alone fan, to be honest, I don't actually hate the fishing gameplay. I have played all the high-quality independent fishing games on STEAM, which is why they put experience first. You can go to the sandbox and slowly study the dynamics of fish schools, and you can use better turrets, but every cannonball is a "resource" that you have saved hard. If you die, you will really have to start over. This kind of tension is what the game should be like. Instead of this, you fight a BOSS, and a pop-up window pops up next to it saying "Get a gold gun for the first deposit", which is so disgusting to you.
What is the biggest difference between stand-alone games and online games? The stand-alone game treats you as a human being, while the online game treats you as a consumption unit in the process. Fishing World is essentially the same old “free in-app purchases” formula. Its so-called heart-warming pictures and visual feasts are, to put it bluntly, high-poly rendering animations to hook you. Is the gameplay deep? Are the numbers collapsing? They don't care at all. After all, the skin will be replaced after a wave of cutting. Do you expect these people who work on "Shiyi Network" to understand what gameplay is? Forget it.
I really want to say these words to those friends who are addicted to competing with others in the rankings: Are you tired? You go up there for a hundred and eighty bucks, play a round of fishing competitions, and win a few crappy trophies, and then what? Once the server is shut down, you don't even say goodbye to this magical outfit. On the other hand, if you look at a stand-alone game, even if it's just a pixel fishing game made by a team of three or five people, you know it's yours, it's complete, and no one is calculating your wallet in the background.
Of course, I'm not saying that the world of fishing is completely useless. After all, its charging model has a "0" written on it, and it asks you for 168 before it comes up. You can treat it as a free electronic pet with a cool picture, and play it occasionally to relieve boredom. But if you really want to have fun fishing, I advise you to go to Steam/console and find a game that allows you to catch big fish quietly by yourself. It is guaranteed to be more practical than this careless game.
I really hope these online game manufacturers can understand that players are not leeks and games are not territory. Stop thinking about how to make the fishing net more beautiful every day to trick people into going into the water. Think about how to make the game itself fun.