"Holy Light Revelation-Dragon Power" has 22 types of cards and their effects at each level.

The original poster: The diving team has good habits too Views: 1097 Replies: 4 Posted in: 2011-11-30 21:31:18
First of all...the level effects are arranged according to the color of the card name...for example, white/blue/gold...and then...I don't know how many boxes I opened in order to get the complete set... Weapon part Skeleton shooter card: Hit +50 Hit +100 Hit +150 Skeleton guard card: (Miscellaneous soldiers = mobs) +20% damage to miscellaneous soldiers +30% damage to miscellaneous soldiers Damage to miscellaneous soldiers +40% Skeleton Warrior Card: Physical Attack +30 Physical Attack +60 Physical Attack +90 Demonic Poaching Card: 20% chance of increasing an attack during a normal attack 30% chance of increasing an attack during a normal attack 40% chance of increasing an attack during a normal attack Demon Guard Card: Damage to the leader +15% Damage to the leader +20% Damage to boss +25% Demon sniper card: Critical hit rate +5% Critical hit rate +7% Critical hit rate +10% Fire card: Magic attack +30 Magic attack +60 Magic attack +90 Wind and thunder card: Critical hit damage +20% Critical hit damage +30% Critical damage +40% Frost card: Magic attack +8% Magic attack +11% Magic attack +15% Earth card: Physical attack +8% Physical attack +11% Physical attack +15% Dark spell card: Magic upper limit +10% Magic upper limit +20% Magic upper limit +30% Light Blessing Card: Life limit +10% Life limit +20% Life limit +30% Flying Dragon Card: Small increase in movement speed Moderate increase in movement speed Large increase in movement speed Young Dragon Card: +1.5 times damage to shields +2.0 times damage to shields +2.5 times damage to shields Blood Moon: With less blood-sucking effect, with larger blood-sucking effect With a large amount of blood-sucking effect, Queen Card: Magic Attack +15% Magic Attack +18% Magic Attack +22% Dragon King Card: Life and Magic Max +10% Life and Magic Max +15% Life and Magic Max +20% Soul Warrior Card: Physical Attack +15% Physical Attack +18% Physical Attack +22% War Spirit Card: 10% chance to cause 1.5 times damage, 15% chance to cause 1.5 times damage, 20% chance to cause 1.5 times damage. Lord Card: 2% chance to stun the target, 3% chance to stun the target, 5% chance to stun the target. Kirin Card: Skill Level +1 Skill Level +2 Skill Level +3 Divide one by one, that's it for the weapons part...and then the armor...the armor part. Skeleton shooter card: evasion +5, evasion +10, evasion +15. Skeleton guard card: magic defense +200, magic defense +400, magic defense +800. Skeleton warrior card: life recovery speed +5 life recovery speed +10 Life recovery speed +15 Demon Poaching Card: Critical hit damage +5% Critical hit damage +7% Critical hit damage +10% Demon Guard Card: Physical Defense +200 Physical Defense +400 Physical Defense +800 Demon Sniper Card: Critical Hit +5% Critical Hit +7% Critical hit +10% Fire card: Magic defense +5% Magic defense +7% Magic defense +10% Wind and thunder card: Physical defense +5% Physical defense +7% Physical defense +10% Frost card: Shield value +10 Shield value +20 Shield value +30 Earth card: Magic recovery speed +5 Magic recovery speed +10 Magic recovery speed +15 Dark spell card: Experience +2% Experience +3% Experience +4% Light blessing card: Money drop +2% Money drop +3% Money drop +4% Dragon card: Life +150 Life +300 Life +450 Dragon Card: Mana +150 Mana +300 Mana +450 Blood Moon: All attack damage +2% All attack damage +3% All attack damage +4% Queen Card: Money drop +5% Money drop +7% Money Drop +10% Dragon King Card: Life and Magic +150 Each Life and Magic +300 Life and Magic +450 Each Soul Warrior Card: Life and Magic Recovery Speed +5 Life and Magic Recovery Speed +10 Life and Magic Recovery Speed +15 Battle Spirit Card: Critical Hit +1% Critical Hit +2% Critical Hit +3% Lord Card: Damage Received -2% Damage Received -2% Damage Received -4% KirinCard: Experience +5% Experience +7% Experience +10% Supplement: Evil card: Weapon/armor With less magic absorption effect/Equipment drop rate +5% With more magic absorption effect/Equipment drop rate +7% With a large amount of magic absorption effect/Equipment drop rate +10% Divide one by one, one by one. It is best to use Queen cards for piles of magic attacks, followed by Frost cards. It is best to use Soul Warrior cards for stacking attack, followed by Earth cards. To defeat bosses, use Demon Guard card. To suck blood, use Blood Moon, and to suck magic, use Evil card. To pile up critical damage, use Wind Thunder card. To pile up critical strike weapons, use Demon Sniper, and to stack armor, use Soul Warrior. To stack objects, use Demon Guard, and for magic defense, use Skeleton Guard. To add blood and mana, it is best to use Soul Warrior (armor). To farm equipment, it is best to use Evil card, followed by Demon Sniper card (armor).
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I'll also make some contributions
Good: stretch the essence to dispel:::
It seems like this game has been around for a long time! The main character can spread dragon wings and drip ash, right!
Yes, it's an old game. These card attributes can tell players which one is better.
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